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Archives/bf1942/levels/maps - with documentation/Mansion of the Snake/Mansion_of_the_Snake_009.rfa
bf1942/Levels/MANSION_OF_THE_SNAKE/Coop.con
rem Coop.con for MANSION_OF_THE_SNAKE by Natty Wallo, ai addition by cajunwolf.

if v_arg1 == host
rem --------------------------------------------------------

rem *** Ticket settings ***

game.timeToNextWave 0
Game.setNumberOfTickets 2 100
Game.setNumberOfTickets 1 100
Game.setTicketLostPerMin 2 10
Game.setTicketLostPerMin 1 10
endIf

rem *** Run Singleplayer files ***

run SinglePlayer/SoldierSpawnTemplates
run SinglePlayer/SoldierSpawns
run SinglePlayer/SpawnpointManagerSettings
run SinglePlayer/ObjectSpawnTemplates
run SinglePlayer/ControlPointTemplates

rem *** Always spawn immediatly in singleplayer missions!





if v_arg1 == host
rem ----- Host
rem --------------------------------------------------------

run ai
run SinglePlayer/ObjectSpawns
run SinglePlayer/ControlPoints
rem *** Always spawn immediatly in singleplayer missions!
game.timeToNextWave 0

rem *** CREATE FLAG BASES ***
rem object.create redBase
rem Object.absolutePosition 1694.08/60/804.904
rem Object.rotation 0/0/0

rem object.create blueBase
rem Object.absolutePosition 451.573/40.2/1271.61
rem Object.rotation 0/0/0

rem --------------------------------------------------------
else

rem ----- Join
rem --------------------------------------------------------

rem *** CREATE FLAG BASES ***
rem object.create flagPole
rem Object.absolutePosition 1694.08/60/804.904
rem Object.rotation 0/0/0

rem object.create flagPole
rem Object.absolutePosition 451.573/40.2/1271.61
rem Object.rotation 0/0/0

rem --------------------------------------------------------
endIf