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Archives/bf1942/levels/maps - with documentation/Island of Horror/Island_of_Horror.rfa
bf1942/levels/island_of_horror/StandardMesh/O_Burnthut06_M1.rs
subshader "O_Burnthut06_M1_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 1 1 1;
texture "texture/O_Burnthut";
}
{
lighting true;
lightingSpecular true;
materialDiffuse 1 1 1;
texture "texture/O_Burnthut";
}