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Archives/bf1942/levels/maps - with documentation/Merderet/Merderet.rfa
bf1942/levels/Merderet/Menu/init.con
Game.setLocalized 1

rem ** Allied Briefing **
game.setAlliedCampaign BRIEFING_ALLIED_CAMPAIGN_MERDERET
game.setAlliedHints BRIEFING_ALLIED_HINTS_MERDERET
game.setAlliedObjectives BRIEFING_ALLIED_OBJECTIVES_MERDERET
game.setAlliedSkirmish BRIEFING_ALLIED_SKIRMISH_MERDERET

rem ** Axis Briefing **
game.setAxisCampaign BRIEFING_AXIS_CAMPAIGN_MERDERET
game.setAxisHints BRIEFING_AXIS_HINTS_MERDERET
game.setAxisObjectives BRIEFING_AXIS_OBJECTIVES_MERDERET
game.setAxisSkirmish BRIEFING_AXIS_SKIRMISH_MERDERET

rem ** Allied Debriefing **
game.setAlliedDebriefingMajorVictory DEBRIEFING_ALLIED_MAJOR_VICTORY_MERDERET
game.setAlliedDebriefingMinorVictory DEBRIEFING_ALLIED_MINOR_VICTORY_MERDERET
game.setAlliedDebriefingMajorDefeat DEBRIEFING_ALLIED_MAJOR_DEFEAT_MERDERET
game.setAlliedDebriefingMinorDefeat DEBRIEFING_ALLIED_MINOR_DEFEAT_MERDERET

rem ** Axis Debriefing **
game.setAxisDebriefingMajorVictory DEBRIEFING_AXIS_MAJOR_VICTORY_MERDERET
game.setAxisDebriefingMinorVictory DEBRIEFING_AXIS_MINOR_VICTORY_MERDERET
game.setAxisDebriefingMajorDefeat DEBRIEFING_AXIS_MAJOR_DEFEAT_MERDERET
game.setAxisDebriefingMinorDefeat DEBRIEFING_AXIS_MINOR_DEFEAT_MERDERET

rem ** Multiplayer Briefing **
rem ** Multiplayer Briefing **

game.setMultiplayerBriefingObjectives "Custom map made by Relo@d Version 1 Colonel Lindquist's force was at Chef-du-Pont on orders to establish contact with Colonel Shanley's men isolated on Hill 30. The mission was to clear the Carquebut-Eturville area. That night the 8 of june 1944 they crossed the river of Merderet. Inspiration for this map was found at: http://www.army.mil/cmh-pg/BOOKS/WWII/utah/utah7.htm Do NOT join winning team ! Keep even teams ! Do not TK or cheat ! Play fun and good gaming !"



game.setMultiplayerBriefingMapType NIGHT_MAP

game.setLoadPicture ../../bf1942/levels/Merderet/textures/reload.tga
game.setMapId "BF1942"