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Archives/bf1942/levels/maps - with documentation/Winter Land/Winter_Land.rfa
bf1942/levels/Winter_Land/AI/StrategicAreas.con
rem *** WorX done by golem_moja's Bot's fAcToRy ... http://golem.4u.gs
aiStrategicArea.create AlliedBase 251.14/744.92 281.74/719.02 95

aiStrategicArea.create AxisBase 751.59/494.96 776.91/466.36 95

aiStrategicArea.create mitte 565.48/563.33 597.94/532.77 175

aiStrategicArea.create 1 422.95/424.60 458.12/396.65 175

aiStrategicArea.create 2 594.68/337.64 621.67/311.89 175

aiStrategicArea.create kreuz 406.40/513.78 472.17/488.49 145




aiStrategicArea.setActive AlliedBase
AIStrategicArea.addNeighbour mitte
AIStrategicArea.addNeighbour 1
AIStrategicArea.addNeighbour kreuz
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry 342/756
AIStrategicArea.setOrderPosition Car 342/756
AIStrategicArea.setOrderPosition Tank 342/756
aiStrategicArea.setSide 2

aiStrategicArea.setActive AxisBase
AIStrategicArea.addNeighbour mitte
AIStrategicArea.addNeighbour 2
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry 792/496
AIStrategicArea.setOrderPosition Car 792/496
AIStrategicArea.setOrderPosition Tank 792/496
aiStrategicArea.setSide 1

aiStrategicArea.setActive mitte
AIStrategicArea.addNeighbour AlliedBase
AIStrategicArea.addNeighbour AxisBase
AIStrategicArea.addNeighbour 1
AIStrategicArea.addNeighbour 2
AIStrategicArea.addNeighbour kreuz
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addObjectTypeFlag StrongPoint
aiStrategicArea.addObjectTypeFlag flank
aiStrategicArea.addObjectTypeFlag center
AIStrategicArea.setOrderPosition Infantry 592/566
AIStrategicArea.setOrderPosition Car 592/566
AIStrategicArea.setOrderPosition Tank 592/566
aiStrategicArea.setSide 0

aiStrategicArea.setActive 1
AIStrategicArea.addNeighbour AlliedBase
AIStrategicArea.addNeighbour mitte
AIStrategicArea.addNeighbour 2
AIStrategicArea.addNeighbour kreuz
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addObjectTypeFlag StrongPoint
aiStrategicArea.addObjectTypeFlag flank
AIStrategicArea.setOrderPosition Infantry 472/426
AIStrategicArea.setOrderPosition Car 472/426
AIStrategicArea.setOrderPosition Tank 472/426
aiStrategicArea.setSide 0

aiStrategicArea.setActive 2
AIStrategicArea.addNeighbour AxisBase
AIStrategicArea.addNeighbour mitte
AIStrategicArea.addNeighbour 1
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addObjectTypeFlag StrongPoint
aiStrategicArea.addObjectTypeFlag flank
AIStrategicArea.setOrderPosition Infantry 632/336
AIStrategicArea.setOrderPosition Car 632/336
AIStrategicArea.setOrderPosition Tank 632/336
aiStrategicArea.setSide 0

aiStrategicArea.setActive kreuz
AIStrategicArea.addNeighbour AlliedBase
AIStrategicArea.addNeighbour mitte
AIStrategicArea.addNeighbour 1
aiStrategicArea.addObjectTypeFlag StrongPoint
aiStrategicArea.addObjectTypeFlag flank
aiStrategicArea.addObjectTypeFlag center
AIStrategicArea.setOrderPosition Infantry 482/506
AIStrategicArea.setOrderPosition Car 482/506
AIStrategicArea.setOrderPosition Tank 482/506
aiStrategicArea.setSide 0