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archives/bf1942/levels/sector_ix.rfa
bf1942/levels/sector_ix/objects/barrierspawner/Objects.con
ObjectTemplate.create PlayerControlObject barrierspawner
ObjectTemplate.geometry barrierspawner
ObjectTemplate.setNetworkableInfo barrierspawnerbodyinfo
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addToCollisionGroup c_CGProjectiles
ObjectTemplate.hitpoints 1
ObjectTemplate.maxhitpoints 1
ObjectTemplate.hasArmor 1
ObjectTemplate.criticalDamage 2
ObjectTemplate.hpLostWhileCriticalDamage 2
ObjectTemplate.TimeToLiveAfterDeath 0
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.speedMod 0.0001
ObjectTemplate.damageWhenLost 100000
ObjectTemplate.addTemplate barrierspawnerWreck
ObjectTemplate.setMinimapIcon 0
ObjectTemplate.setMinimapIconSize 0
ObjectTemplate.Create SimpleObject barrierspawnerWreck
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.geometry nothing
ObjectTemplate.geometry barrierspawner
ObjectTemplate.setNetworkableInfo barrierspawnerbodyinfo
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addToCollisionGroup c_CGProjectiles
ObjectTemplate.hitpoints 1
ObjectTemplate.maxhitpoints 1
ObjectTemplate.hasArmor 1
ObjectTemplate.criticalDamage 2
ObjectTemplate.hpLostWhileCriticalDamage 2
ObjectTemplate.TimeToLiveAfterDeath 0
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.speedMod 0.0001
ObjectTemplate.damageWhenLost 100000
ObjectTemplate.addTemplate barrierspawnerWreck
ObjectTemplate.setMinimapIcon 0
ObjectTemplate.setMinimapIconSize 0
ObjectTemplate.Create SimpleObject barrierspawnerWreck
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.geometry nothing