This page is under construction
archives/bf1942/levels/mario_fever.rfa
bf1942/levels/mario_fever/Animations/ObjectMods.con
rem
rem *** Modified ExpPack (now uses RemoteMine mesh) ***
rem
ObjectTemplate.active ExpPack
rem ------------------------------------------------------
ObjectTemplate.itemIndex 4
ObjectTemplate.projectileTemplate RemoteMineProjectile
ObjectTemplate.setAmmoIcon "Ammo/Icon_RemoteMineAmmo.tga"
rem ------------------------------------------------------
ObjectTemplate.removeTemplate 0
rem ------------------------------------------------------
ObjectTemplate.addTemplate RemoteMineSimple
ObjectTemplate.setPosition 0.035/-0.033/0.065
ObjectTemplate.setRotation 0/0/46.701
rem
rem *** Trigger Device for Proximity Mines ***
rem
ObjectTemplate.active BritishSoldier
ObjectTemplate.cameraDelayDistance 8
ObjectTemplate.cameraDelayTime 5
if v_arg1 == host
ObjectTemplate.addTemplate SoldierMineTrigger
ObjectTemplate.setPosition 0/2/0
else
endIf
ObjectTemplate.active USSoldier
ObjectTemplate.cameraDelayDistance 8
ObjectTemplate.cameraDelayTime 5
if v_arg1 == host
ObjectTemplate.addTemplate SoldierMineTrigger
ObjectTemplate.setPosition 0/2/0
else
endIf
rem
rem *** Enable Camera Delay for MiniTanks ***
rem
ObjectTemplate.active SoldierCamera
ObjectTemplate.CVMExternTrace 1
rem
rem *** Wrench Fix ***
rem
ObjectTemplate.active RepairPack
ObjectTemplate.reloadtime 1.1
ObjectTemplate.roundOfFire 10
ObjectTemplate.magSize 3000
ObjectTemplate.active GrenadeAlliesPigg
ObjectTemplate.createInvisible 1
ObjectTemplate.active GrenadeAlliesSprint
ObjectTemplate.createInvisible 1
ObjectTemplate.active GrenadeAlliesSimple
ObjectTemplate.createInvisible 1
ObjectTemplate.active GrenadeAlliesComplex
ObjectTemplate.createInvisible 1
rem
rem *** Blood Mod ***
rem
ObjectTemplate.active Fx_blood02
ObjectTemplate.colorRGBAOverTime 0/255/128/128/255|43/245/106/87/167|100/255/192/192/0
ObjectTemplate.active Fx_blood02_g
ObjectTemplate.colorRGBAOverTime 0/255/128/128/255|43/245/106/87/167|100/255/192/192/0
rem
rem *** Vehicle Mods to allow triggering of CarWash ***
rem
ObjectTemplate.active stratosEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.25/0
ObjectTemplate.active RedLightningEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.75/0
ObjectTemplate.active buggyEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2794/0
ObjectTemplate.active cablecarEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.5/0
ObjectTemplate.active CamaroZ28Engine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2645/0
ObjectTemplate.active cobraEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2069/0
ObjectTemplate.active corvetteEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2501/0
ObjectTemplate.active deloreanEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.275/0
ObjectTemplate.active dbsEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2304/0
ObjectTemplate.active f250Engine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2267/0
ObjectTemplate.active f330Engine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2701/0
ObjectTemplate.active mangustaEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.297/0
ObjectTemplate.active miuraEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2836/0
ObjectTemplate.active monsterkingEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-1.3228/0
ObjectTemplate.active mustanggtEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2645/0
ObjectTemplate.active snowmobileEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2014/0
ObjectTemplate.active snowmobilemgEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2014/0
ObjectTemplate.active WillyEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.472/0
rem *** Modified ExpPack (now uses RemoteMine mesh) ***
rem
ObjectTemplate.active ExpPack
rem ------------------------------------------------------
ObjectTemplate.itemIndex 4
ObjectTemplate.projectileTemplate RemoteMineProjectile
ObjectTemplate.setAmmoIcon "Ammo/Icon_RemoteMineAmmo.tga"
rem ------------------------------------------------------
ObjectTemplate.removeTemplate 0
rem ------------------------------------------------------
ObjectTemplate.addTemplate RemoteMineSimple
ObjectTemplate.setPosition 0.035/-0.033/0.065
ObjectTemplate.setRotation 0/0/46.701
rem
rem *** Trigger Device for Proximity Mines ***
rem
ObjectTemplate.active BritishSoldier
ObjectTemplate.cameraDelayDistance 8
ObjectTemplate.cameraDelayTime 5
if v_arg1 == host
ObjectTemplate.addTemplate SoldierMineTrigger
ObjectTemplate.setPosition 0/2/0
else
endIf
ObjectTemplate.active USSoldier
ObjectTemplate.cameraDelayDistance 8
ObjectTemplate.cameraDelayTime 5
if v_arg1 == host
ObjectTemplate.addTemplate SoldierMineTrigger
ObjectTemplate.setPosition 0/2/0
else
endIf
rem
rem *** Enable Camera Delay for MiniTanks ***
rem
ObjectTemplate.active SoldierCamera
ObjectTemplate.CVMExternTrace 1
rem
rem *** Wrench Fix ***
rem
ObjectTemplate.active RepairPack
ObjectTemplate.reloadtime 1.1
ObjectTemplate.roundOfFire 10
ObjectTemplate.magSize 3000
ObjectTemplate.active GrenadeAlliesPigg
ObjectTemplate.createInvisible 1
ObjectTemplate.active GrenadeAlliesSprint
ObjectTemplate.createInvisible 1
ObjectTemplate.active GrenadeAlliesSimple
ObjectTemplate.createInvisible 1
ObjectTemplate.active GrenadeAlliesComplex
ObjectTemplate.createInvisible 1
rem
rem *** Blood Mod ***
rem
ObjectTemplate.active Fx_blood02
ObjectTemplate.colorRGBAOverTime 0/255/128/128/255|43/245/106/87/167|100/255/192/192/0
ObjectTemplate.active Fx_blood02_g
ObjectTemplate.colorRGBAOverTime 0/255/128/128/255|43/245/106/87/167|100/255/192/192/0
rem
rem *** Vehicle Mods to allow triggering of CarWash ***
rem
ObjectTemplate.active stratosEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.25/0
ObjectTemplate.active RedLightningEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.75/0
ObjectTemplate.active buggyEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2794/0
ObjectTemplate.active cablecarEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.5/0
ObjectTemplate.active CamaroZ28Engine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2645/0
ObjectTemplate.active cobraEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2069/0
ObjectTemplate.active corvetteEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2501/0
ObjectTemplate.active deloreanEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.275/0
ObjectTemplate.active dbsEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2304/0
ObjectTemplate.active f250Engine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2267/0
ObjectTemplate.active f330Engine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2701/0
ObjectTemplate.active mangustaEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.297/0
ObjectTemplate.active miuraEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2836/0
ObjectTemplate.active monsterkingEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-1.3228/0
ObjectTemplate.active mustanggtEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2645/0
ObjectTemplate.active snowmobileEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2014/0
ObjectTemplate.active snowmobilemgEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2014/0
ObjectTemplate.active WillyEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.472/0