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archives/bf1942/levels/mario_fever.rfa
bf1942/levels/mario_fever/Objects/Init.con
Soldier.cameraShakeFactor 1
rem *****************************
rem *** Init Object Con files ***
rem *****************************
run Objects/AI/InitVehicleAI
rem
rem *** Dummy Object used by my verious objects. ***
rem
ObjectTemplate.create DummyObject NULL_OBJECT
rem
rem *** HandWeapons ***
rem
run HandWeapons/Moonraker/Geometries
run HandWeapons/Moonraker/Objects
run HandWeapons/Moonraker/Weapons
run HandWeapons/ProximityMine/Geometries
run HandWeapons/ProximityMine/Network
run HandWeapons/ProximityMine/Objects
run HandWeapons/ProximityMine/Weapons
run HandWeapons/RemoteMine/Geometries
run HandWeapons/RemoteMine/Objects
run HandWeapons/RemoteMine/Weapons
run HandWeapons/GoldenGun/Geometries
run HandWeapons/GoldenGun/Objects
run HandWeapons/GoldenGun/Weapons
rem *** Mario Kart
run HandWeapons/MarioKart/Banana/Geometries
run HandWeapons/MarioKart/Banana/Objects
run HandWeapons/MarioKart/KoopaShell/Geometries
run HandWeapons/MarioKart/KoopaShell/Objects
run HandWeapons/DroneWeapon/Objects
run HandWeapons/DroneWeapon/Weapons
run HandWeapons/MiniTankWeapon/Geometries
run HandWeapons/MiniTankWeapon/Objects
run HandWeapons/MiniTankWeapon/Weapons
rem
rem *** Kits ***
rem
run Kits/Common
run Kits/MarioKart/Geometries
run Kits/MarioKart/Objects
run Kits/MarioKart/Physics
run Kits/MarioKart/Projectiles
run Kits/MarioKart/KitParts/Geometries
run Kits/MarioKart/KitParts/Objects
run Kits/Moonraker/Geometries
run Kits/Moonraker/Objects
run Kits/GoldenGun/Geometries
run Kits/GoldenGun/Objects
run Kits/GB/AntiTank/Objects
run Kits/GB/Assault/Objects
run Kits/GB/Engineer/Objects
run Kits/GB/Medic/Objects
run Kits/GB/Scout/Objects
run Kits/US/AntiTank/Objects
run Kits/US/Assault/Objects
run Kits/US/Engineer/Objects
run Kits/US/Medic/Objects
run Kits/US/Scout/Objects
rem
rem *** Init Custom Parachute ***
rem
run Animated/Parachute/Geometries
run Animated/Parachute/Objects
rem
rem *** Init Flags ***
rem
run Animated/Flags/Geometries
run Animated/Flags/Objects
rem
rem *** Init modified Interstates Objects. (lightmap channel added) ***
rem
run Deluxe/Geometries
run Deluxe/Network
run Deluxe/Objects
rem
rem *** Init Road Objects ***
rem
run Roads/Geometries
run Roads/Objects
rem
rem *** Init Dystopia Objects ***
rem
run Dystopia/Geometries
run Dystopia/Objects
rem
rem *** Init LensFlares. (used on Astra car) ***
rem
run LensFlares/FX_CarFlare_Z
run LensFlares/FX_CarFlare1
run LensFlares/FX_CarFlare2
run LensFlares/FX_CarFlare3
rem
rem *** Init Effects ***
rem
run Effects/e_CarWash/Effects
run Effects/e_CityLights/Effects
run Effects/e_Collision_Metal_ForceField/Effects
run Effects/e_DeLoreanHover/Effects
run Effects/e_DiscoBallGlimmer/Effects
run Effects/e_DoorOpen/Effects
run Effects/e_EnergyBall/Effects
run Effects/e_EnergyBall/Geometries
run Effects/e_Exhaust_Small/Effects
run Effects/e_GlassPaneShatter/Geometries
run Effects/e_GlassPaneShatter/Effects
run Effects/e_Mine/Effects
run Effects/e_Mine/Geometries
run Effects/e_PrisonerDeath/Effects
run Effects/e_scrap_forklift/Effects
run effects/e_TrafficLight/Effects
rem *** Rain Effects ***
run Effects/e_Rain/Effects
run Effects/e_Rain/Geometries
rem *** Moonraker FX ***
run Effects/e_Blood_Laser/Effects
run Effects/e_MuzzLaserGun/Effects
run Effects/e_MuzzLaserGun/Geometries
run Effects/e_Richo_Laser/Effects
run Effects/e_Richo_Laser/Geometries
run Effects/e_RichoWater_Laser/Effects
run *** Golden Gun FX **
run Effects/e_Richo_GoldenGun/Effects
rem *** Mario Kart ***
run Effects/MarioKart/e_Banana_Land/Effects
run Effects/MarioKart/e_Banana_Toss/Effects
run Effects/MarioKart/e_Banana_Toss/Objects
run Effects/MarioKart/e_Banana_Toss_Silent/Effects
run Animated/Blocks/e_Blocks/Effects
run Animated/Blocks/e_Blocks/Geometries
run Animated/Blocks/e_Blocks/Network
run Animated/Blocks/e_Blocks/Objects
run Effects/Mariokart/e_BombOmbFuse/Effects
run Effects/MarioKart/e_CoinCollect/Effects
run Effects/MarioKart/e_glow2/Effects
run Effects/MarioKart/e_GoldKartTireWreck/Effects
run Effects/MarioKart/e_GoldKartTireWreck/Geometries
run Effects/MarioKart/e_KoopaShell_Bounce/Effects
run Effects/MarioKart/e_KoopaShell_G_Toss/Effects
run Effects/MarioKart/e_KoopaShell_G_Toss/Objects
run Effects/MarioKart/e_KoopaShell_G_Toss_Silent/Effects
run Effects/MarioKart/e_Mario/Effects
run Effects/MarioKart/e_MarioKartWreck/Effects
run Effects/MarioKart/e_MarioKartWreck/Geometries
run Effects/MarioKart/e_ToadKart_whl_w/Effects
run Effects/MarioKart/e_ToadKart_whl_w/Geometries
run Effects/MarioKart/e_ToadKart_whl_w/Objects
run Effects/MarioKart/e_TwilightFog/Effects
run Effects/MarioKart/e_TwilightFog/Geometries
rem *** Cute Miku Nyan :P ***
run Effects/e_MikuNyan/Effects
rem
rem *** Init Modified version of Invisible Walls ***
rem
run ForceFields/Geometries
run ForceFields/Objects
rem
rem *** Init Animated Objects ***
rem
run Animated/BombOmb/Geometries
run Animated/BombOmb/Network
run Animated/BombOmb/Objects
run Animated/BombOmb/Physics
run Animated/CarWash/Geometries
run Animated/CarWash/Network
run Animated/CarWash/Objects
run Animated/CarWash/Physics
run Animated/Doors/Geometries
run Animated/Doors/Network
run Animated/Doors/Objects
run Animated/Banana/Geometries
run Animated/Banana/Objects
rem *** Animated Characters (Easter Egg content)
run Animated/Mario/Geometries
run Animated/Mario/Network
run Animated/Mario/Objects
run Animated/MarioCoin/Geometries
run Animated/MarioCoin/Network
run Animated/MarioCoin/Objects
run Animated/Midna/Geometries
run Animated/Midna/Network
run Animated/Midna/Objects
run Animated/HatsuneMiku/Geometries
run Animated/HatsuneMiku/Network
run Animated/HatsuneMiku/Objects
run Animated/vigiprisoner_animated/Geometries
run Animated/vigiprisoner_animated/Network
run Animated/vigiprisoner_animated/Objects
rem *** Specators and Animals (ported from Rallisport Challenge) ***
run Animated/Spectators/Geometries
run Animated/Spectators/Objects
rem *** Interactive Mario Blocks ***
run Animated/Blocks/Geometries
run Animated/Blocks/Network
run Animated/Blocks/Objects
rem
rem *** Init Custom Materials ***
rem
run Materials/CarWasher
run Materials/DeLoreanLaser
run Materials/DoorMaterial
run Materials/ForceFieldMaterial
run Materials/ForkLiftForks
run Materials/MoonrakerLaser
run Materials/ProximityMine
run Materials/RemoteMine
run Materials/GoldenGun
run Materials/Wheels
rem *** Mario Kart
run Materials/MarioKart/CarBomb
run Materials/MarioKart/Banana
run Materials/MarioKart/CustomExplosion
run Materials/MarioKart/KoopaShells
run Materials/MarioKart/KoopaShells2
rem *** Init Improved Disco Building with animated lightmap texture ***
run Disco/Geometries
run Disco/Network
run Disco/Objects
rem
rem *** Init Hidden Mario Kart Track ***
rem
run MushroomBridge/Geometries
run MushroomBridge/Network
run MushroomBridge/Objects
rem
rem *** Init Custom Vehicles ***
rem
rem *** Astra from Rallisport Challenge ***
run Vehicles/Common
run Vehicles/Wheels
run Vehicles/Astra/Effects
run Vehicles/Astra/Geometries
run Vehicles/Astra/Network
run Vehicles/Astra/Objects
run Vehicles/Astra/Physics
run Vehicles/Astra/Weapons
rem *** Drone Tower for City Gate Defense ***
run Vehicles/DroneTower/Geometries
run Vehicles/DroneTower/Network
run Vehicles/DroneTower/Objects
run Vehicles/DroneTower/Weapons
rem *** Modified Forklifts from DesertCombat ***
run Vehicles/Forklift/Geometries
run Vehicles/Forklift/Network
run Vehicles/Forklift/Objects
run Vehicles/Forklift/Physics
run Vehicles/Forklift/Weapons
run Vehicles/Forklift/Special
rem *** Palette Object ***
run Vehicles/Palette/Geometries
run Vehicles/Palette/Network
run Vehicles/Palette/Objects
rem *** Mario Kart Stuff ***
run Vehicles/ToadKart/Geometries
run Vehicles/ToadKart/Network
run Vehicles/ToadKart/Objects
run Vehicles/ToadKart/Physics
run Vehicles/ToadKart/Weapons
run Vehicles/MarioKart/Geometries
run Vehicles/MarioKart/Network
run Vehicles/MarioKart/Objects
run Vehicles/MarioKart/Physics
run Vehicles/GoldKart/Geometries
run Vehicles/GoldKart/Network
run Vehicles/GoldKart/Objects
run Vehicles/GoldKart/Physics
rem *** Flying DeLorean with Laser Guns ***
run Vehicles/FlyingDeLorean/Geometries
run Vehicles/FlyingDeLorean/Network
run Vehicles/FlyingDeLorean/Objects
run Vehicles/FlyingDeLorean/Physics
run Vehicles/FlyingDeLorean/Weapons
rem *** MiniTanks for Bots ***
rem *** Not in use due to poor strategic value. ***
run Vehicles/MiniTank/Geometries
run Vehicles/MiniTank/Network
run Vehicles/MiniTank/Objects
run Vehicles/MiniTank/Physics
run Vehicles/MiniTank/Weapons
rem *** Stationary Drone on TriPod for Bots ***
run Vehicles/StationaryDrone/Geometries
run Vehicles/StationaryDrone/Network
run Vehicles/StationaryDrone/Objects
run Vehicles/StationaryDrone/Physics
run Vehicles/StationaryDrone/Weapons
rem
rem *** Self Driving Vehicles for Mushroom Bridge ***
rem
run Vehicles/CityBus/Geometries
run Vehicles/CityBus/Network
run Vehicles/CityBus/Objects
run Vehicles/CityBus/Physics
run Vehicles/Car/Geometries
run Vehicles/Car/Network
run Vehicles/Car/Objects
run Vehicles/Car/Physics
run Vehicles/CityTruck/Geometries
run Vehicles/CityTruck/Network
run Vehicles/CityTruck/Objects
run Vehicles/CityTruck/Physics
run Vehicles/CarBomb/Geometries
run Vehicles/CarBomb/Network
run Vehicles/CarBomb/Objects
run Vehicles/CarBomb/Physics
rem *****************************
rem *** Init Object Con files ***
rem *****************************
run Objects/AI/InitVehicleAI
rem
rem *** Dummy Object used by my verious objects. ***
rem
ObjectTemplate.create DummyObject NULL_OBJECT
rem
rem *** HandWeapons ***
rem
run HandWeapons/Moonraker/Geometries
run HandWeapons/Moonraker/Objects
run HandWeapons/Moonraker/Weapons
run HandWeapons/ProximityMine/Geometries
run HandWeapons/ProximityMine/Network
run HandWeapons/ProximityMine/Objects
run HandWeapons/ProximityMine/Weapons
run HandWeapons/RemoteMine/Geometries
run HandWeapons/RemoteMine/Objects
run HandWeapons/RemoteMine/Weapons
run HandWeapons/GoldenGun/Geometries
run HandWeapons/GoldenGun/Objects
run HandWeapons/GoldenGun/Weapons
rem *** Mario Kart
run HandWeapons/MarioKart/Banana/Geometries
run HandWeapons/MarioKart/Banana/Objects
run HandWeapons/MarioKart/KoopaShell/Geometries
run HandWeapons/MarioKart/KoopaShell/Objects
run HandWeapons/DroneWeapon/Objects
run HandWeapons/DroneWeapon/Weapons
run HandWeapons/MiniTankWeapon/Geometries
run HandWeapons/MiniTankWeapon/Objects
run HandWeapons/MiniTankWeapon/Weapons
rem
rem *** Kits ***
rem
run Kits/Common
run Kits/MarioKart/Geometries
run Kits/MarioKart/Objects
run Kits/MarioKart/Physics
run Kits/MarioKart/Projectiles
run Kits/MarioKart/KitParts/Geometries
run Kits/MarioKart/KitParts/Objects
run Kits/Moonraker/Geometries
run Kits/Moonraker/Objects
run Kits/GoldenGun/Geometries
run Kits/GoldenGun/Objects
run Kits/GB/AntiTank/Objects
run Kits/GB/Assault/Objects
run Kits/GB/Engineer/Objects
run Kits/GB/Medic/Objects
run Kits/GB/Scout/Objects
run Kits/US/AntiTank/Objects
run Kits/US/Assault/Objects
run Kits/US/Engineer/Objects
run Kits/US/Medic/Objects
run Kits/US/Scout/Objects
rem
rem *** Init Custom Parachute ***
rem
run Animated/Parachute/Geometries
run Animated/Parachute/Objects
rem
rem *** Init Flags ***
rem
run Animated/Flags/Geometries
run Animated/Flags/Objects
rem
rem *** Init modified Interstates Objects. (lightmap channel added) ***
rem
run Deluxe/Geometries
run Deluxe/Network
run Deluxe/Objects
rem
rem *** Init Road Objects ***
rem
run Roads/Geometries
run Roads/Objects
rem
rem *** Init Dystopia Objects ***
rem
run Dystopia/Geometries
run Dystopia/Objects
rem
rem *** Init LensFlares. (used on Astra car) ***
rem
run LensFlares/FX_CarFlare_Z
run LensFlares/FX_CarFlare1
run LensFlares/FX_CarFlare2
run LensFlares/FX_CarFlare3
rem
rem *** Init Effects ***
rem
run Effects/e_CarWash/Effects
run Effects/e_CityLights/Effects
run Effects/e_Collision_Metal_ForceField/Effects
run Effects/e_DeLoreanHover/Effects
run Effects/e_DiscoBallGlimmer/Effects
run Effects/e_DoorOpen/Effects
run Effects/e_EnergyBall/Effects
run Effects/e_EnergyBall/Geometries
run Effects/e_Exhaust_Small/Effects
run Effects/e_GlassPaneShatter/Geometries
run Effects/e_GlassPaneShatter/Effects
run Effects/e_Mine/Effects
run Effects/e_Mine/Geometries
run Effects/e_PrisonerDeath/Effects
run Effects/e_scrap_forklift/Effects
run effects/e_TrafficLight/Effects
rem *** Rain Effects ***
run Effects/e_Rain/Effects
run Effects/e_Rain/Geometries
rem *** Moonraker FX ***
run Effects/e_Blood_Laser/Effects
run Effects/e_MuzzLaserGun/Effects
run Effects/e_MuzzLaserGun/Geometries
run Effects/e_Richo_Laser/Effects
run Effects/e_Richo_Laser/Geometries
run Effects/e_RichoWater_Laser/Effects
run *** Golden Gun FX **
run Effects/e_Richo_GoldenGun/Effects
rem *** Mario Kart ***
run Effects/MarioKart/e_Banana_Land/Effects
run Effects/MarioKart/e_Banana_Toss/Effects
run Effects/MarioKart/e_Banana_Toss/Objects
run Effects/MarioKart/e_Banana_Toss_Silent/Effects
run Animated/Blocks/e_Blocks/Effects
run Animated/Blocks/e_Blocks/Geometries
run Animated/Blocks/e_Blocks/Network
run Animated/Blocks/e_Blocks/Objects
run Effects/Mariokart/e_BombOmbFuse/Effects
run Effects/MarioKart/e_CoinCollect/Effects
run Effects/MarioKart/e_glow2/Effects
run Effects/MarioKart/e_GoldKartTireWreck/Effects
run Effects/MarioKart/e_GoldKartTireWreck/Geometries
run Effects/MarioKart/e_KoopaShell_Bounce/Effects
run Effects/MarioKart/e_KoopaShell_G_Toss/Effects
run Effects/MarioKart/e_KoopaShell_G_Toss/Objects
run Effects/MarioKart/e_KoopaShell_G_Toss_Silent/Effects
run Effects/MarioKart/e_Mario/Effects
run Effects/MarioKart/e_MarioKartWreck/Effects
run Effects/MarioKart/e_MarioKartWreck/Geometries
run Effects/MarioKart/e_ToadKart_whl_w/Effects
run Effects/MarioKart/e_ToadKart_whl_w/Geometries
run Effects/MarioKart/e_ToadKart_whl_w/Objects
run Effects/MarioKart/e_TwilightFog/Effects
run Effects/MarioKart/e_TwilightFog/Geometries
rem *** Cute Miku Nyan :P ***
run Effects/e_MikuNyan/Effects
rem
rem *** Init Modified version of Invisible Walls ***
rem
run ForceFields/Geometries
run ForceFields/Objects
rem
rem *** Init Animated Objects ***
rem
run Animated/BombOmb/Geometries
run Animated/BombOmb/Network
run Animated/BombOmb/Objects
run Animated/BombOmb/Physics
run Animated/CarWash/Geometries
run Animated/CarWash/Network
run Animated/CarWash/Objects
run Animated/CarWash/Physics
run Animated/Doors/Geometries
run Animated/Doors/Network
run Animated/Doors/Objects
run Animated/Banana/Geometries
run Animated/Banana/Objects
rem *** Animated Characters (Easter Egg content)
run Animated/Mario/Geometries
run Animated/Mario/Network
run Animated/Mario/Objects
run Animated/MarioCoin/Geometries
run Animated/MarioCoin/Network
run Animated/MarioCoin/Objects
run Animated/Midna/Geometries
run Animated/Midna/Network
run Animated/Midna/Objects
run Animated/HatsuneMiku/Geometries
run Animated/HatsuneMiku/Network
run Animated/HatsuneMiku/Objects
run Animated/vigiprisoner_animated/Geometries
run Animated/vigiprisoner_animated/Network
run Animated/vigiprisoner_animated/Objects
rem *** Specators and Animals (ported from Rallisport Challenge) ***
run Animated/Spectators/Geometries
run Animated/Spectators/Objects
rem *** Interactive Mario Blocks ***
run Animated/Blocks/Geometries
run Animated/Blocks/Network
run Animated/Blocks/Objects
rem
rem *** Init Custom Materials ***
rem
run Materials/CarWasher
run Materials/DeLoreanLaser
run Materials/DoorMaterial
run Materials/ForceFieldMaterial
run Materials/ForkLiftForks
run Materials/MoonrakerLaser
run Materials/ProximityMine
run Materials/RemoteMine
run Materials/GoldenGun
run Materials/Wheels
rem *** Mario Kart
run Materials/MarioKart/CarBomb
run Materials/MarioKart/Banana
run Materials/MarioKart/CustomExplosion
run Materials/MarioKart/KoopaShells
run Materials/MarioKart/KoopaShells2
rem *** Init Improved Disco Building with animated lightmap texture ***
run Disco/Geometries
run Disco/Network
run Disco/Objects
rem
rem *** Init Hidden Mario Kart Track ***
rem
run MushroomBridge/Geometries
run MushroomBridge/Network
run MushroomBridge/Objects
rem
rem *** Init Custom Vehicles ***
rem
rem *** Astra from Rallisport Challenge ***
run Vehicles/Common
run Vehicles/Wheels
run Vehicles/Astra/Effects
run Vehicles/Astra/Geometries
run Vehicles/Astra/Network
run Vehicles/Astra/Objects
run Vehicles/Astra/Physics
run Vehicles/Astra/Weapons
rem *** Drone Tower for City Gate Defense ***
run Vehicles/DroneTower/Geometries
run Vehicles/DroneTower/Network
run Vehicles/DroneTower/Objects
run Vehicles/DroneTower/Weapons
rem *** Modified Forklifts from DesertCombat ***
run Vehicles/Forklift/Geometries
run Vehicles/Forklift/Network
run Vehicles/Forklift/Objects
run Vehicles/Forklift/Physics
run Vehicles/Forklift/Weapons
run Vehicles/Forklift/Special
rem *** Palette Object ***
run Vehicles/Palette/Geometries
run Vehicles/Palette/Network
run Vehicles/Palette/Objects
rem *** Mario Kart Stuff ***
run Vehicles/ToadKart/Geometries
run Vehicles/ToadKart/Network
run Vehicles/ToadKart/Objects
run Vehicles/ToadKart/Physics
run Vehicles/ToadKart/Weapons
run Vehicles/MarioKart/Geometries
run Vehicles/MarioKart/Network
run Vehicles/MarioKart/Objects
run Vehicles/MarioKart/Physics
run Vehicles/GoldKart/Geometries
run Vehicles/GoldKart/Network
run Vehicles/GoldKart/Objects
run Vehicles/GoldKart/Physics
rem *** Flying DeLorean with Laser Guns ***
run Vehicles/FlyingDeLorean/Geometries
run Vehicles/FlyingDeLorean/Network
run Vehicles/FlyingDeLorean/Objects
run Vehicles/FlyingDeLorean/Physics
run Vehicles/FlyingDeLorean/Weapons
rem *** MiniTanks for Bots ***
rem *** Not in use due to poor strategic value. ***
run Vehicles/MiniTank/Geometries
run Vehicles/MiniTank/Network
run Vehicles/MiniTank/Objects
run Vehicles/MiniTank/Physics
run Vehicles/MiniTank/Weapons
rem *** Stationary Drone on TriPod for Bots ***
run Vehicles/StationaryDrone/Geometries
run Vehicles/StationaryDrone/Network
run Vehicles/StationaryDrone/Objects
run Vehicles/StationaryDrone/Physics
run Vehicles/StationaryDrone/Weapons
rem
rem *** Self Driving Vehicles for Mushroom Bridge ***
rem
run Vehicles/CityBus/Geometries
run Vehicles/CityBus/Network
run Vehicles/CityBus/Objects
run Vehicles/CityBus/Physics
run Vehicles/Car/Geometries
run Vehicles/Car/Network
run Vehicles/Car/Objects
run Vehicles/Car/Physics
run Vehicles/CityTruck/Geometries
run Vehicles/CityTruck/Network
run Vehicles/CityTruck/Objects
run Vehicles/CityTruck/Physics
run Vehicles/CarBomb/Geometries
run Vehicles/CarBomb/Network
run Vehicles/CarBomb/Objects
run Vehicles/CarBomb/Physics