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archives/bf1942/levels/mario_fever.rfa
bf1942/levels/mario_fever/Objects/Vehicles/Astra/Effects.con
ObjectTemplate.create EffectBundle e_scrap_AstraTire
ObjectTemplate.saveInSeparateFile 1
rem -------------------------------------
ObjectTemplate.addTemplate em_scrap_AstraTire
rem -------------------------------------
ObjectTemplate.timeToLive CRD_NONE/1/0/0

ObjectTemplate.create Emitter em_scrap_AstraTire
ObjectTemplate.template fx_scrap_AstraTire
ObjectTemplate.addEmitterSpeed 1
ObjectTemplate.emitterSpeedScale 1
ObjectTemplate.lodDistance 500
ObjectTemplate.timeToLive CRD_NONE/1/0/0
ObjectTemplate.intensity CRD_NONE/1/0/0
ObjectTemplate.positionalSpeedInDof CRD_UNIFORM/8/15/0
ObjectTemplate.positionalSpeedInUp CRD_UNIFORM/5/10/0
ObjectTemplate.positionalSpeedInRight CRD_UNIFORM/0/5/0
ObjectTemplate.rotationalSpeedInUp CRD_UNIFORM/60/90/0
ObjectTemplate.startRotation CRD_NONE/0/0/0

ObjectTemplate.create SimpleObject fx_scrap_AstraTire
ObjectTemplate.geometry gAstraTireWreckSingle
ObjectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.destroyed 1
ObjectTemplate.drag 1
ObjectTemplate.mass 100
ObjectTemplate.timeToLiveAfterDeath 15
ObjectTemplate.fadeAtTimeToLiveAfterDeath 1
ObjectTemplate.timeToStartFadeAfterDeath 13
ObjectTemplate.removeAtRestart 1