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archives/bf1942/levels/mario_fever.rfa
bf1942/levels/mario_fever/Objects/m16/Sounds/Low.ssc
newPatch
#################
### Near left ###
#################
load @ROOT/Sound/@RTD/silence.wav
stereo
volume 0
##############
### Reload ###
##############
newPatch
load @ROOT/Sound/@RTD/silence.wav
volume 0
###############
### Release ###
###############
newPatch
load @ROOT/Sound/@RTD/silence.wav
volume 0
####################
### Shell Bounce ###
####################
newPatch
load @ROOT/Sound/@RTD/silence.wav
volume 0
############################
### Mashine gun distance ###
############################
newPatch
load @ROOT/Sound/@RTD/silence.wav
volume 0
###########################################################################################################
### Fire Loop ###
#################
newPatch
load @ROOT/Sound/@RTD/MGmetal3.wav
minDistance 6
stereo
loop
stop FinishSample
dopplerOff
randomStartPitch 0.04 / 0.0
volume .3
priority 10
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 1
param 1
param 1
param -1
endEffect
load @ROOT/Sound/@RTD/m16.wav
minDistance 6
stereo
loop
stop FinishSample
dopplerOff
randomStartPitch 0.04 / 0.0
priority 10
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 1
param 1
param 1
param -1
endEffect
load @ROOT/Sound/@RTD/m16.wav
minDistance 4
loop
stop FinishSample
dopplerOff
randomStartPitch 0.05 / 0.0
priority 7
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 1
param 1
param 0
param 1
endEffect
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 10
param 150
param 1
param -1
endEffect