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archives/bf1942/levels/mario_fever.rfa
bf1942/levels/mario_fever/Objects/snowmobile/Weapons.con
rem ******************************************************************************************
rem ** Edited using BFEdit Freeware --- http://www.gamedev.co.nz
rem ** Last saved date: 26/05/2003 21:36:45
rem ******************************************************************************************
rem *** snowmobilehalojumper ***
ObjectTemplate.create FireArms snowmobilehalojumper
ObjectTemplate.setNetworkableInfo snowmobilehalojumperInfo
ObjectTemplate.loadSoundScript Sounds/jumper.ssc
ObjectTemplate.aiTemplate ShermanMainGun
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzzHeavy
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.projectileTemplate snowmobilehalojumperProjectile
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.magSize 200
ObjectTemplate.numOfMag 1
ObjectTemplate.velocity 100
ObjectTemplate.autoReload 1
ObjectTemplate.fireingForce 20
ObjectTemplate.recoilSpeed 5
ObjectTemplate.recoilSize 3
ObjectTemplate.reloadtime 0.25
ObjectTemplate.roundOfFire 10
ObjectTemplate.heatAddWhenFire 0.1
ObjectTemplate.coolDownPerSec 0.3
ObjectTemplate.timeDelayOnOverHeat 0.3
ObjectTemplate.autoReload 1
ObjectTemplate.setInputFire c_PIFire
rem *** snowmobilehalojumperProjectile ***
ObjectTemplate.create Projectile snowmobilehalojumperProjectile
ObjectTemplate.createNotInGrid 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.hasResponsePhysics 0
ObjectTemplate.timeToLive CRD_NONE/0.1/0/0
ObjectTemplate.damageType 1
ObjectTemplate.material -1
rem *** snowmobilehaloNO2 ***
ObjectTemplate.create FireArms snowmobilehaloNO2
ObjectTemplate.setNetworkableInfo snowmobilehalono2info
ObjectTemplate.loadSoundScript Sounds/no2.ssc
ObjectTemplate.aiTemplate ShermanMainGun
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzzHeavy
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0.2246/-0.1156/0
rem -------------------------------------
ObjectTemplate.projectileTemplate snowmobilehaloNO2Projectile
ObjectTemplate.projectilePosition 0/-0.1556/0
ObjectTemplate.magSize 200
ObjectTemplate.numOfMag 1
ObjectTemplate.velocity 300
ObjectTemplate.autoReload 1
ObjectTemplate.reloadtime 0.25
ObjectTemplate.fireingForce 50
ObjectTemplate.recoilSpeed 50
ObjectTemplate.recoilSize 30
ObjectTemplate.roundOfFire 10
ObjectTemplate.autoReload 1
ObjectTemplate.heatAddWhenFire 1.35
ObjectTemplate.coolDownPerSec 0.2
ObjectTemplate.timeDelayOnOverHeat 1
ObjectTemplate.setInputFire c_PIAltFire
rem *** snowmobilehaloNO2Projectile ***
ObjectTemplate.create Projectile snowmobilehaloNO2Projectile
ObjectTemplate.createNotInGrid 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.hasResponsePhysics 0
ObjectTemplate.timeToLive CRD_NONE/0.1/0/0
ObjectTemplate.damageType 1
ObjectTemplate.material -1
ObjectTemplate.material2 -1
ObjectTemplate.hasCollisionEffect 1
rem ** Edited using BFEdit Freeware --- http://www.gamedev.co.nz
rem ** Last saved date: 26/05/2003 21:36:45
rem ******************************************************************************************
rem *** snowmobilehalojumper ***
ObjectTemplate.create FireArms snowmobilehalojumper
ObjectTemplate.setNetworkableInfo snowmobilehalojumperInfo
ObjectTemplate.loadSoundScript Sounds/jumper.ssc
ObjectTemplate.aiTemplate ShermanMainGun
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzzHeavy
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.projectileTemplate snowmobilehalojumperProjectile
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.magSize 200
ObjectTemplate.numOfMag 1
ObjectTemplate.velocity 100
ObjectTemplate.autoReload 1
ObjectTemplate.fireingForce 20
ObjectTemplate.recoilSpeed 5
ObjectTemplate.recoilSize 3
ObjectTemplate.reloadtime 0.25
ObjectTemplate.roundOfFire 10
ObjectTemplate.heatAddWhenFire 0.1
ObjectTemplate.coolDownPerSec 0.3
ObjectTemplate.timeDelayOnOverHeat 0.3
ObjectTemplate.autoReload 1
ObjectTemplate.setInputFire c_PIFire
rem *** snowmobilehalojumperProjectile ***
ObjectTemplate.create Projectile snowmobilehalojumperProjectile
ObjectTemplate.createNotInGrid 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.hasResponsePhysics 0
ObjectTemplate.timeToLive CRD_NONE/0.1/0/0
ObjectTemplate.damageType 1
ObjectTemplate.material -1
rem *** snowmobilehaloNO2 ***
ObjectTemplate.create FireArms snowmobilehaloNO2
ObjectTemplate.setNetworkableInfo snowmobilehalono2info
ObjectTemplate.loadSoundScript Sounds/no2.ssc
ObjectTemplate.aiTemplate ShermanMainGun
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzzHeavy
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0.2246/-0.1156/0
rem -------------------------------------
ObjectTemplate.projectileTemplate snowmobilehaloNO2Projectile
ObjectTemplate.projectilePosition 0/-0.1556/0
ObjectTemplate.magSize 200
ObjectTemplate.numOfMag 1
ObjectTemplate.velocity 300
ObjectTemplate.autoReload 1
ObjectTemplate.reloadtime 0.25
ObjectTemplate.fireingForce 50
ObjectTemplate.recoilSpeed 50
ObjectTemplate.recoilSize 30
ObjectTemplate.roundOfFire 10
ObjectTemplate.autoReload 1
ObjectTemplate.heatAddWhenFire 1.35
ObjectTemplate.coolDownPerSec 0.2
ObjectTemplate.timeDelayOnOverHeat 1
ObjectTemplate.setInputFire c_PIAltFire
rem *** snowmobilehaloNO2Projectile ***
ObjectTemplate.create Projectile snowmobilehaloNO2Projectile
ObjectTemplate.createNotInGrid 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.hasResponsePhysics 0
ObjectTemplate.timeToLive CRD_NONE/0.1/0/0
ObjectTemplate.damageType 1
ObjectTemplate.material -1
ObjectTemplate.material2 -1
ObjectTemplate.hasCollisionEffect 1