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archives/bf1942/levels/mario_fever.rfa
bf1942/levels/mario_fever/Standardmesh/colfix.rs
subshader "colfix_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 0.0 0.0 0.0;
twosided true;
texture "texture/Black";
}
subshader "colfix_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 1.0 1.0 1.0;
twosided true;
texture "texture/White";
}
subshader "colfix_Material2" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 0.7 0.7 0.7;
texture "texture/White";
}
{
lighting true;
lightingSpecular true;
materialDiffuse 0.0 0.0 0.0;
twosided true;
texture "texture/Black";
}
subshader "colfix_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 1.0 1.0 1.0;
twosided true;
texture "texture/White";
}
subshader "colfix_Material2" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 0.7 0.7 0.7;
texture "texture/White";
}