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archives/bf1942/levels/mario_fever.rfa
bf1942/levels/mario_fever/Standardmesh/e_JetFire_m1.rs
subshader "e_JetFire_m1_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 1 1 1;
materialSpecular 0.337255 0.337255 0.337255;
materialSpecularPower 12.5;
transparent true;
blendSrc sourceAlpha;
blendDest one;
twosided true;
alphaTestRef 0.7;
depthWrite true;
texture "texture/e_jetfire_I";
}
{
lighting true;
lightingSpecular true;
materialDiffuse 1 1 1;
materialSpecular 0.337255 0.337255 0.337255;
materialSpecularPower 12.5;
transparent true;
blendSrc sourceAlpha;
blendDest one;
twosided true;
alphaTestRef 0.7;
depthWrite true;
texture "texture/e_jetfire_I";
}