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archives/bf1942/levels/mario_fever.rfa
bf1942/levels/mario_fever/Standardmesh/icerock.rs
subshader "icerock_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/stn_Africa_S";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/stn_Africa_S";
}