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archives/bf1942/levels/mario_fever.rfa
bf1942/levels/mario_fever/Standardmesh/snowmobile_hull.rs
subshader "snowmobile_hull_Material0" "StandardMesh/Default"
{
lighting true;
materialDiffuse 0.531373 0.531373 0.531373;
lightingSpecular false;
envmap true;
texture "texture/snowmobile/snowmobileblue";
}
{
lighting true;
materialDiffuse 0.531373 0.531373 0.531373;
lightingSpecular false;
envmap true;
texture "texture/snowmobile/snowmobileblue";
}