This page is under construction
archives/bf1942/levels/mario_fever.rfa
bf1942/levels/mario_fever/Standardmesh/snowmobilered_hull.rs
subshader "snowmobil2_hull_Material0" "StandardMesh/Default"
{
lighting true;
materialDiffuse 0.231373 0.231373 0.231373;
lightingSpecular false;
envmap true;
texture "texture/snowmobile/skidoored";
}
{
lighting true;
materialDiffuse 0.231373 0.231373 0.231373;
lightingSpecular false;
envmap true;
texture "texture/snowmobile/skidoored";
}