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archives/bf1942/levels/Hanoi_Hilton.rfa
bf1942/levels/Hanoi_Hilton/Init.con
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\Hanoi_Hilton\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.235294/0.235294/0.235294
renderer.ambientColor 0.247059/0.227451/0.247059
renderer.diffuseColor 0.356863/0.305882/0.192157
renderer.specularColor 0.325490/0.325490/0.325490
renderer.vertexFogEnable 1
renderer.fogColorVec 0.592157/0.647059/0.705882
renderer.animatedMeshAmbientColor 0.15

textureManager.alternativePath CustomTexture

shadow.shadowColor 0.600000

Game.setViewDistance 500
Game.spawnPlayers 1
renderer.fogstart 150
renderer.fogend 400

ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag

ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag

game.setTeamSkin 1 NVASoldier
game.setKit 1 0 NVA_Rifleman
game.setKit 1 1 NVA_Assault
game.setKit 1 2 NVA_Scout
game.setKit 1 3 NVA_Medic
game.setKit 1 4 NVA_Engineer

game.setTeamSkin 2 USSoldier
game.setKit 2 0 US_Rifleman_CHUTE
game.setKit 2 1 US_Assault_CHUTE
game.setKit 2 2 US_Scout_CHUTE
game.setKit 2 3 US_MedicM79_CHUTE
game.setKit 2 4 US_Engineer_CHUTE

game.setActiveCombatArea 130 310 550 550

shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2

run Init/SkyAndSun
run Init/Terrain

run Sounds/Environment

game.setBeforeSpawnCameraPosition 1 477.685974/47.895485/500.809021
game.setBeforeSpawnCameraPosition 2 477.685974/47.895485/500.809021