This page is under construction
archives/bf1942/levels/mappack/isle_of_remore.rfa
bf1942/levels/isle_of_remore/Ctf.con
run Ctf/SpawnpointManagerSettings

run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns

run Ctf/ObjectSpawnTemplates
run Ctf/ObjectSpawns v_arg1
if v_arg1 == host
object.create JPBase
Object.absolutePosition 342.31/99.71/420.21
Object.rotation 0/0/0
object.create USBase
Object.absolutePosition 483.46/100.08/679.48
Object.rotation 0/0/0
else
object.create FlagPole
Object.absolutePosition 342.31/99.71/420.21
Object.rotation 0/0/0
object.create FlagPole
Object.absolutePosition 483.46/100.08/679.48
Object.rotation 0/0/0
endIf