This page is under construction
archives/bf1942/levels/mappack/visby_ruins.rfa
bf1942/levels/visby_ruins/GameTypes/Ctf.con
run Ctf/SpawnpointManagerSettings

run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns

run Ctf/ObjectSpawnTemplates
run Ctf/ObjectSpawns v_arg1
if v_arg1 == host
object.create JPBase
Object.absolutePosition 759.78/76.22/401.77
Object.rotation 0/0/0
object.create USBase
Object.absolutePosition 531.90/76.22/634.82
Object.rotation 0/0/0
else
object.create FlagPole
Object.absolutePosition 759.78/76.22/401.77
Object.rotation 0/0/0
object.create FlagPole
Object.absolutePosition 531.90/76.22/634.82
Object.rotation 0/0/0
endIf