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archives/bf1942/levels/mappack/visby_ruins.rfa
bf1942/levels/visby_ruins/Init.con
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\visby_ruins\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.065000/0.065000/0.080000
renderer.ambientColor 0.065000/0.065000/0.080000
renderer.diffuseColor 0.000000/0.000000/0.000000
renderer.specularColor 0.000000/0.000000/0.000000
renderer.vertexFogEnable 1
renderer.fogColorVec 0.191000/0.203000/0.223000
renderer.animatedMeshAmbientColor 0.1
shadow.shadowColor 0.030000
textureManager.alternativePath bf1942\levels\visby_ruins\Textures\
Game.setViewDistance 250
Game.spawnPlayers 1
renderer.fogstart 0
renderer.fogend 250
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedJapFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag
game.setTeamSkin 1 RedPirate
game.setKit 1 0 RedPirate_Scout
game.setKit 1 1 RedPirate_Assault
game.setKit 1 2 RedPirate_AT
game.setKit 1 3 RedPirate_Medic
game.setKit 1 4 RedPirate_Engineer
game.setTeamSkin 2 BluePirate
game.setKit 2 0 BluePirate_Scout
game.setKit 2 1 BluePirate_Assault
game.setKit 2 2 BluePirate_AT
game.setKit 2 3 BluePirate_Medic
game.setKit 2 4 BluePirate_Engineer
game.setLevelCheck 2242588848
game.setActiveCombatArea 0 0 1024 1024
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
run Init/SkyAndSun
run Init/Terrain
game.assaultTeam 2
run Objects/init
game.setBeforeSpawnCameraPosition 1 512.000000/99.318802/382.000000
game.setBeforeSpawnCameraPosition 2 512.000000/99.318802/502.000000
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\visby_ruins\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.065000/0.065000/0.080000
renderer.ambientColor 0.065000/0.065000/0.080000
renderer.diffuseColor 0.000000/0.000000/0.000000
renderer.specularColor 0.000000/0.000000/0.000000
renderer.vertexFogEnable 1
renderer.fogColorVec 0.191000/0.203000/0.223000
renderer.animatedMeshAmbientColor 0.1
shadow.shadowColor 0.030000
textureManager.alternativePath bf1942\levels\visby_ruins\Textures\
Game.setViewDistance 250
Game.spawnPlayers 1
renderer.fogstart 0
renderer.fogend 250
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedJapFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag
game.setTeamSkin 1 RedPirate
game.setKit 1 0 RedPirate_Scout
game.setKit 1 1 RedPirate_Assault
game.setKit 1 2 RedPirate_AT
game.setKit 1 3 RedPirate_Medic
game.setKit 1 4 RedPirate_Engineer
game.setTeamSkin 2 BluePirate
game.setKit 2 0 BluePirate_Scout
game.setKit 2 1 BluePirate_Assault
game.setKit 2 2 BluePirate_AT
game.setKit 2 3 BluePirate_Medic
game.setKit 2 4 BluePirate_Engineer
game.setLevelCheck 2242588848
game.setActiveCombatArea 0 0 1024 1024
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
run Init/SkyAndSun
run Init/Terrain
game.assaultTeam 2
run Objects/init
game.setBeforeSpawnCameraPosition 1 512.000000/99.318802/382.000000
game.setBeforeSpawnCameraPosition 2 512.000000/99.318802/502.000000