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Archives/bf1942/levels/Wii_DryDry_Ruins.rfa
bf1942/levels/Wii_DryDry_Ruins/Init/SkyAndSun.con
TextureManager.mipmaps 0
GeometryTemplate.create StandardMesh SkyBox
GeometryTemplate.file skydome_DDR_m1
Sky.initSky
sky.changeOfsSkyHeight 128
Sky.setRotAngle 0
sky.sunLightDirectionVec -0.75/0.46/0.46
TextureManager.mipmaps 1
GeometryTemplate.create StandardMesh SkyBox
GeometryTemplate.file skydome_DDR_m1
Sky.initSky
sky.changeOfsSkyHeight 128
Sky.setRotAngle 0
sky.sunLightDirectionVec -0.75/0.46/0.46
TextureManager.mipmaps 1