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Archives/bf1942/levels/GCN_Mushroom_City.rfa
Bf1942/levels/GCN_Mushroom_city/Init/Terrain.con
rem *********************************************
GeometryTemplate.create PatchTerrain patchGeometry
GeometryTemplate.file bf1942\levels\GCN_Mushroom_city\Heightmap
GeometryTemplate.materialMap bf1942\levels\GCN_Mushroom_city\Materialmap
GeometryTemplate.materialSize 512
GeometryTemplate.targetTriCount 1000
GeometryTemplate.worldSize 1024
GeometryTemplate.yScale 0.186
GeometryTemplate.texBaseName bf1942\levels\GCN_Mushroom_city\Textures\tx
GeometryTemplate.texOffsetX 0
GeometryTemplate.texOffsetY 0
GeometryTemplate.detailTexName bf1942\levels\GCN_Mushroom_city\Textures\detail
GeometryTemplate.waterLevel 35
GeometryTemplate.seaFloorLevel 0
GeometryTemplate.lodDistance 200


ObjectTemplate.create SimpleObject terrainObject
ObjectTemplate.geometry patchGeometry
ObjectTemplate.createNotInGrid 1

Object.create terrainObject
Object.setName track
Object.absolutePosition 0/0/0
Object.rotation 0/0/0

Console.worldSize 1024

Terrain.ShadowAmbient 80/80/90
Terrain.ShadowBorderFadeTime 0.25
shadow.ShadowSamplingCullY 15