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Archives/bf1942/levels/GC_Redemption.rfa
bf1942/Levels/GC_Redemption/objects/asteroid_d/objects.con
ObjectTemplate.create PlayercontrolObject asteroid_d
ObjectTemplate.setNetworkableInfo asteroidInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 70
ObjectTemplate.maxhitpoints 70
ObjectTemplate.material 811
ObjectTemplate.criticalDamage 0
ObjectTemplate.hpLostWhileCriticalDamage 1
ObjectTemplate.explosionRadius 50
ObjectTemplate.explosionDamage 20
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.addArmorEffect 50 em_TieInterceptorDamage 0/0/0
ObjectTemplate.addArmorEffect 30 em_PlaneDamage 0/0/0
ObjectTemplate.addArmorEffect 100 e_TieInterceptorFire 0/0/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
rem -------------------------------
rem --------------------------------------
ObjectTemplate.addTemplate lodasteroid_d
rem --------------------------------------
ObjectTemplate.GUIIndex 68
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTDefGun
ObjectTemplate.setToolTipType TTDefGun
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_stationary_16x16.tga"
rem *** lodasteroid_d ***
ObjectTemplate.create LodObject lodasteroid_d
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate asteroid_d_complex
ObjectTemplate.addTemplate asteroid_d_simple
rem -------------------------------------
ObjectTemplate.lodSelector asteroid_dLodSelector
rem *** ***
ObjectTemplate.create Bundle asteroid_d_complex
ObjectTemplate.geometry dj_aster
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------
rem -------------------------------
ObjectTemplate.create SimpleObject asteroid_d
ObjectTemplate.geometry asteroid_d
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.create SimpleObject asteroid_d_simple
ObjectTemplate.geometry asteroid_d_mesh
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
LodSelectorTemplate.create DistCompareSelector2 asteroid_dLodSelector
LodSelectorTemplate.hasDestroyedLod 1
LodSelectorTemplate.addLodDistance 2000
ObjectTemplate.setNetworkableInfo asteroidInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 70
ObjectTemplate.maxhitpoints 70
ObjectTemplate.material 811
ObjectTemplate.criticalDamage 0
ObjectTemplate.hpLostWhileCriticalDamage 1
ObjectTemplate.explosionRadius 50
ObjectTemplate.explosionDamage 20
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.addArmorEffect 50 em_TieInterceptorDamage 0/0/0
ObjectTemplate.addArmorEffect 30 em_PlaneDamage 0/0/0
ObjectTemplate.addArmorEffect 100 e_TieInterceptorFire 0/0/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
rem -------------------------------
rem --------------------------------------
ObjectTemplate.addTemplate lodasteroid_d
rem --------------------------------------
ObjectTemplate.GUIIndex 68
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTDefGun
ObjectTemplate.setToolTipType TTDefGun
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_stationary_16x16.tga"
rem *** lodasteroid_d ***
ObjectTemplate.create LodObject lodasteroid_d
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate asteroid_d_complex
ObjectTemplate.addTemplate asteroid_d_simple
rem -------------------------------------
ObjectTemplate.lodSelector asteroid_dLodSelector
rem *** ***
ObjectTemplate.create Bundle asteroid_d_complex
ObjectTemplate.geometry dj_aster
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------
rem -------------------------------
ObjectTemplate.create SimpleObject asteroid_d
ObjectTemplate.geometry asteroid_d
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.create SimpleObject asteroid_d_simple
ObjectTemplate.geometry asteroid_d_mesh
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
LodSelectorTemplate.create DistCompareSelector2 asteroid_dLodSelector
LodSelectorTemplate.hasDestroyedLod 1
LodSelectorTemplate.addLodDistance 2000