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Archives/bf1942/Levels/gvn_v1_rc/Goblin_vs_Natter.rfa
bf1942/levels/Goblin_vs_Natter/Init.con
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\Goblin_vs_Natter\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.1
renderer.ambientColor 0.1/0.110000/0.120000
renderer.diffuseColor 0.5
renderer.specularColor 0.3
renderer.vertexFogEnable 1
renderer.fogColorVec 0.803922/0.827451/0.890196
renderer.animatedMeshAmbientColor 0.35
textureManager.alternativePath Texture\Winter

shadow.shadowColor 0.550000

Game.setViewDistance 600
Game.spawnPlayers 1
renderer.fogstart 0
renderer.fogend 550

ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag

ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag

game.setTeamSkin 1 GermanSoldier
game.setKit 1 0 GermanElite_Scout
game.setKit 1 1 GermanElite_Assault
game.setKit 1 2 GermanElite_AT
game.setKit 1 3 GermanElite_Medic
game.setKit 1 4 GermanElite_Engineer

game.setTeamSkin 2 BritishCommandoSoldier
game.setKit 2 0 Commando_Scout
game.setKit 2 1 Commando_Assault
game.setKit 2 2 Commando_AT
game.setKit 2 3 Commando_Medic
game.setKit 2 4 Commando_Engineer
game.setLevelCheck 2242588848
game.setActiveCombatArea 0 0 2048 2048

shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2

run Init/SkyAndSun
run Init/Terrain

game.assaultTeam 2

run objects/objects

game.setBeforeSpawnCameraPosition 1 1024.000000/98.806496/894.000000
game.setBeforeSpawnCameraPosition 2 1024.000000/98.806496/1014.000000