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Archives/bf1942/Levels/gvn_v1_rc/Goblin_vs_Natter.rfa
bf1942/levels/Goblin_vs_Natter/Objects/Natter/Weapons.con
rem *** Modded Natter rockets to move faster, 33 instead of 24 ***
rem *** Still historical, since they could carry 33 rockets ***
rem *** Reduced to weaker rounds, explodes near enemies ***
rem *** Increased fire rate ***
ObjectTemplate.create FireArms NatterGuns
ObjectTemplate.setNetworkableInfo PlaneFireArmInfo
ObjectTemplate.aiTemplate NatterRockets
rem -------------------------------------
ObjectTemplate.setAsynchronyFire 1
ObjectTemplate.projectileTemplate NatterProjectile2
ObjectTemplate.magSize 33
ObjectTemplate.numOfMag 1
ObjectTemplate.velocity 300
ObjectTemplate.roundOfFire 3
rem -------------------------------------
ObjectTemplate.addFireArmsPosition 0.1/0.14/0 0/0/0
ObjectTemplate.addFireArmsPosition -0.1/0.14/0 0/0/0
rem -------------------------------------
ObjectTemplate.addFireArmsPosition 0.2/0.06/0 0/0/0
ObjectTemplate.addFireArmsPosition 0/0.06/0 0/0/0
ObjectTemplate.addFireArmsPosition -0.2/0.06/0 0/0/0
rem -------------------------------------
ObjectTemplate.addFireArmsPosition 0.2/-0.06/0 0/0/0
ObjectTemplate.addFireArmsPosition 0/-0.06/0 0/0/0
ObjectTemplate.addFireArmsPosition -0.2/-0.06/0 0/0/0
rem -------------------------------------
ObjectTemplate.addFireArmsPosition 0.1/-0.14/0 0/0/0
ObjectTemplate.addFireArmsPosition -0.1/-0.14/0 0/0/0
rem -------------------------------------
ObjectTemplate.AmmoType 3
ObjectTemplate.create Projectile NatterProjectile2
ObjectTemplate.geometry projectile_m1
ObjectTemplate.timeToLive CRD_NONE/3/0/0
Rem ObjectTemplate.endEffectTemplate e_ExplDirt
ObjectTemplate.timeOnEndEffect 0.5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.gravityModifier 0.2
ObjectTemplate.hasCollisionEffect 1
ObjectTemplate.invisibleAtEndEffect 1
ObjectTemplate.damageType 1
ObjectTemplate.material 228
ObjectTemplate.material2 199
ObjectTemplate.radius 20
ObjectTemplate.ForceOnExplosion 1
ObjectTemplate.addTemplate e_rocketFume
ObjectTemplate.ProximityFusePrimer 0.1
ObjectTemplate.explodeNearEnemyDistance 10
ObjectTemplate.endEffectTemplate e_FlakBig
ObjectTemplate.loadSoundScript ../../../../../Objects/Vehicles/Air/Natter/Sounds/bazookaprojectile.ssc
rem *** Still historical, since they could carry 33 rockets ***
rem *** Reduced to weaker rounds, explodes near enemies ***
rem *** Increased fire rate ***
ObjectTemplate.create FireArms NatterGuns
ObjectTemplate.setNetworkableInfo PlaneFireArmInfo
ObjectTemplate.aiTemplate NatterRockets
rem -------------------------------------
ObjectTemplate.setAsynchronyFire 1
ObjectTemplate.projectileTemplate NatterProjectile2
ObjectTemplate.magSize 33
ObjectTemplate.numOfMag 1
ObjectTemplate.velocity 300
ObjectTemplate.roundOfFire 3
rem -------------------------------------
ObjectTemplate.addFireArmsPosition 0.1/0.14/0 0/0/0
ObjectTemplate.addFireArmsPosition -0.1/0.14/0 0/0/0
rem -------------------------------------
ObjectTemplate.addFireArmsPosition 0.2/0.06/0 0/0/0
ObjectTemplate.addFireArmsPosition 0/0.06/0 0/0/0
ObjectTemplate.addFireArmsPosition -0.2/0.06/0 0/0/0
rem -------------------------------------
ObjectTemplate.addFireArmsPosition 0.2/-0.06/0 0/0/0
ObjectTemplate.addFireArmsPosition 0/-0.06/0 0/0/0
ObjectTemplate.addFireArmsPosition -0.2/-0.06/0 0/0/0
rem -------------------------------------
ObjectTemplate.addFireArmsPosition 0.1/-0.14/0 0/0/0
ObjectTemplate.addFireArmsPosition -0.1/-0.14/0 0/0/0
rem -------------------------------------
ObjectTemplate.AmmoType 3
ObjectTemplate.create Projectile NatterProjectile2
ObjectTemplate.geometry projectile_m1
ObjectTemplate.timeToLive CRD_NONE/3/0/0
Rem ObjectTemplate.endEffectTemplate e_ExplDirt
ObjectTemplate.timeOnEndEffect 0.5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.gravityModifier 0.2
ObjectTemplate.hasCollisionEffect 1
ObjectTemplate.invisibleAtEndEffect 1
ObjectTemplate.damageType 1
ObjectTemplate.material 228
ObjectTemplate.material2 199
ObjectTemplate.radius 20
ObjectTemplate.ForceOnExplosion 1
ObjectTemplate.addTemplate e_rocketFume
ObjectTemplate.ProximityFusePrimer 0.1
ObjectTemplate.explodeNearEnemyDistance 10
ObjectTemplate.endEffectTemplate e_FlakBig
ObjectTemplate.loadSoundScript ../../../../../Objects/Vehicles/Air/Natter/Sounds/bazookaprojectile.ssc