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Archives/bf1942/levels/DPV_Rally.rfa
bf1942/levels/DPV_Rally/standardMesh/uspsbox.rs
subshader "uspsbox_Material0" "StandardMesh/Default"
{
lighting true;
envmap true;
materialDiffuse 1 1 1;
lightingSpecular true;
texture "texture/uspsboxUV";
}
{
lighting true;
envmap true;
materialDiffuse 1 1 1;
lightingSpecular true;
texture "texture/uspsboxUV";
}