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archives/bf1942/levels/Invasion_of_the_Philippines.rfa
bf1942/levels/Invasion_of_the_Philippines/AI/Prerequisites.con
rem *******************************************************
rem Invasion of the Philippines - AI'11 by Lotte|EoD
rem *******************************************************
aiStrategy.createPrerequisite crLandingPrereq
aiStrategy.addCondition noCPCond 10.0
aiStrategy.addCondition timeCond 0.02
aiStrategy.createPrerequisite mLandingPrereq
aiStrategy.addCondition noCPCond 10.0
aiStrategy.addCondition timeCond 0.02
aiStrategy.createPrerequisite centreStep1Prereq
aiStrategy.addCondition noFriendlyBaseCond 5.0
aiStrategy.addCondition minOneCPCond 5.0
aiStrategy.addCondition timeCond 0.02
aiStrategy.createPrerequisite centreStep2Prereq
aiStrategy.addCondition friendlyBaseCond 5.0
aiStrategy.addCondition enemyBaseCond 10.0
aiStrategy.addCondition timeCond 0.02
aiStrategy.createPrerequisite cleanUpPrereq
aiStrategy.addCondition maxOneEnemyCPCond 5.0
aiStrategy.createPrerequisite singleSpreadPrereq
aiStrategy.addCondition oneEnemyFrontCond 5.0
aiStrategy.addCondition timeCond 0.02
aiStrategy.createPrerequisite doubleSpreadPrereq
aiStrategy.addCondition minTwoEnemyFrontCond 5.0
aiStrategy.addCondition timeCond 0.02
aiStrategy.createPrerequisite noFrontPrereq
aiStrategy.addCondition noEnemyFrontCond 5.0
aiStrategy.createPrerequisite singleFrontPrereq
aiStrategy.addCondition oneEnemyFrontCond 10.0
aiStrategy.createPrerequisite multipleFrontPrereq
aiStrategy.addCondition minTwoEnemyFrontCond 10.0
aiStrategy.createPrerequisite maxOneCPPrereq
aiStrategy.addCondition maxOneCPCond 10.0
rem Invasion of the Philippines - AI'11 by Lotte|EoD
rem *******************************************************
aiStrategy.createPrerequisite crLandingPrereq
aiStrategy.addCondition noCPCond 10.0
aiStrategy.addCondition timeCond 0.02
aiStrategy.createPrerequisite mLandingPrereq
aiStrategy.addCondition noCPCond 10.0
aiStrategy.addCondition timeCond 0.02
aiStrategy.createPrerequisite centreStep1Prereq
aiStrategy.addCondition noFriendlyBaseCond 5.0
aiStrategy.addCondition minOneCPCond 5.0
aiStrategy.addCondition timeCond 0.02
aiStrategy.createPrerequisite centreStep2Prereq
aiStrategy.addCondition friendlyBaseCond 5.0
aiStrategy.addCondition enemyBaseCond 10.0
aiStrategy.addCondition timeCond 0.02
aiStrategy.createPrerequisite cleanUpPrereq
aiStrategy.addCondition maxOneEnemyCPCond 5.0
aiStrategy.createPrerequisite singleSpreadPrereq
aiStrategy.addCondition oneEnemyFrontCond 5.0
aiStrategy.addCondition timeCond 0.02
aiStrategy.createPrerequisite doubleSpreadPrereq
aiStrategy.addCondition minTwoEnemyFrontCond 5.0
aiStrategy.addCondition timeCond 0.02
aiStrategy.createPrerequisite noFrontPrereq
aiStrategy.addCondition noEnemyFrontCond 5.0
aiStrategy.createPrerequisite singleFrontPrereq
aiStrategy.addCondition oneEnemyFrontCond 10.0
aiStrategy.createPrerequisite multipleFrontPrereq
aiStrategy.addCondition minTwoEnemyFrontCond 10.0
aiStrategy.createPrerequisite maxOneCPPrereq
aiStrategy.addCondition maxOneCPCond 10.0