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Archives/bf1942/levels/GC_Ryloth.rfa
Bf1942/Levels/GC_Ryloth/Init.con
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\GC_ryloth\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.094118/0.094118/0.094118
renderer.ambientColor 0.109804/0.109804/0.109804
renderer.diffuseColor 0.639216/0.254902/0.000000
renderer.specularColor 0.294118/0.294118/0.294118
renderer.vertexFogEnable 1
renderer.fogColorVec 0.505882/0.180392/0.039216
renderer.animatedMeshAmbientColor 0.30
shadow.shadowColor 0.550000
textureManager.alternativePath ..\..\bf1942\levels\GC_Ryloth\Textures\custom
run textures/init
Game.setViewDistance 900
Game.spawnPlayers 1
renderer.fogstart 700
renderer.fogend 1300
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedJapFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag
game.setTeamSkin 1 JapaneseSoldier
game.setKit 1 0 Empire_Scout
game.setKit 1 1 Empire_Trooper
game.setKit 1 2 Empire_AT
game.setKit 1 3 Empire_Medic
game.setKit 1 4 Empire_Engineer
game.setTeamSkin 2 EndorSoldier
game.setKit 2 0 Rebel_Scout
game.setKit 2 1 Rebel_Trooper
game.setKit 2 2 Rebel_AT
game.setKit 2 3 Rebel_Medic
game.setKit 2 4 Rebel_Engineer
game.setLevelCheck 2242588848
game.setActiveCombatArea 0 0 2048 2048
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
run Init/SkyAndSun
run Init/Terrain
run objects/init
game.assaultTeam 2
run Sounds/Environment
game.setBeforeSpawnCameraPosition 1 1036.843506/226.107437/800.670532
game.setBeforeSpawnCameraPosition 2 1036.843506/226.107437/1325.670532
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\GC_ryloth\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.094118/0.094118/0.094118
renderer.ambientColor 0.109804/0.109804/0.109804
renderer.diffuseColor 0.639216/0.254902/0.000000
renderer.specularColor 0.294118/0.294118/0.294118
renderer.vertexFogEnable 1
renderer.fogColorVec 0.505882/0.180392/0.039216
renderer.animatedMeshAmbientColor 0.30
shadow.shadowColor 0.550000
textureManager.alternativePath ..\..\bf1942\levels\GC_Ryloth\Textures\custom
run textures/init
Game.setViewDistance 900
Game.spawnPlayers 1
renderer.fogstart 700
renderer.fogend 1300
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedJapFlag
ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUsFlag
game.setTeamSkin 1 JapaneseSoldier
game.setKit 1 0 Empire_Scout
game.setKit 1 1 Empire_Trooper
game.setKit 1 2 Empire_AT
game.setKit 1 3 Empire_Medic
game.setKit 1 4 Empire_Engineer
game.setTeamSkin 2 EndorSoldier
game.setKit 2 0 Rebel_Scout
game.setKit 2 1 Rebel_Trooper
game.setKit 2 2 Rebel_AT
game.setKit 2 3 Rebel_Medic
game.setKit 2 4 Rebel_Engineer
game.setLevelCheck 2242588848
game.setActiveCombatArea 0 0 2048 2048
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
run Init/SkyAndSun
run Init/Terrain
run objects/init
game.assaultTeam 2
run Sounds/Environment
game.setBeforeSpawnCameraPosition 1 1036.843506/226.107437/800.670532
game.setBeforeSpawnCameraPosition 2 1036.843506/226.107437/1325.670532