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Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/standardmesh/SH/Strv122/122_galix.rs
subshader "122_galix_Material0" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
twosided true;
transparent true;
lightingSpecular true;
materialSpecular 0.24 0.24 0.24;
materialSpecularPower 12.5;
texture "texture/SH/Strv122/122_galix";
}
{
lighting true;
materialDiffuse 1 1 1;
twosided true;
transparent true;
lightingSpecular true;
materialSpecular 0.24 0.24 0.24;
materialSpecularPower 12.5;
texture "texture/SH/Strv122/122_galix";
}