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Archives/bf1942/Levels/Raid_on_Agheila.rfa
Bf1942/Levels/Raid_on_Agheila/StandardMesh/Krupp_Cockpit_M1.rs
subshader "Krupp_Cockpit_M1_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 1 1 1;
materialSpecular 0.101961 0.101961 0.101961;
materialSpecularPower 12.5;
envmap true;
texture "texture/Krupp-Interior";
}
subshader "Krupp_Cockpit_M1_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 1 1 1;
materialSpecular 0.101961 0.101961 0.101961;
materialSpecularPower 12.5;
transparent true;
envmap true;
depthWrite false;
texture "texture/Kubel_Willy_Window_Z";
}
{
lighting true;
lightingSpecular true;
materialDiffuse 1 1 1;
materialSpecular 0.101961 0.101961 0.101961;
materialSpecularPower 12.5;
envmap true;
texture "texture/Krupp-Interior";
}
subshader "Krupp_Cockpit_M1_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 1 1 1;
materialSpecular 0.101961 0.101961 0.101961;
materialSpecularPower 12.5;
transparent true;
envmap true;
depthWrite false;
texture "texture/Kubel_Willy_Window_Z";
}