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Archives/bf1942/levels/GC_Ryloth.rfa
bf1942/levels/GC_Ryloth/objects/Objects2.con
rem ***
rem ------------- Eweb with Tripod --------------------
ObjectTemplate.create Bundle Eweb_Base
ObjectTemplate.saveInSeparateFile 1
rem ---------------------------------------------------
ObjectTemplate.addTemplate Eweb_Entry
ObjectTemplate.addTemplate Eweb_Cannon
ObjectTemplate.setPosition 0/1.1/0
ObjectTemplate.addTemplate EwebSeat
ObjectTemplate.setPosition 0/.9/-1.1
rem ------------- /Eweb with Tripod --------------------
rem ***
rem ------------- Eweb no Tripod ----------------------
ObjectTemplate.create Bundle Eweb_StationaryBase
ObjectTemplate.saveInSeparateFile 1
rem ---------------------------------------------------
ObjectTemplate.addTemplate Eweb_Entry
ObjectTemplate.addTemplate Eweb_Stationary_Cannon
ObjectTemplate.setPosition 0/1.1/0
ObjectTemplate.addTemplate EwebSeat
ObjectTemplate.setPosition 0/.9/-1.1
rem ------------- /Eweb no Tripod ----------------------
rem ***
rem ------------- Eweb Sentry Tower -------------------
ObjectTemplate.create Bundle Eweb_SentryBase
ObjectTemplate.saveInSeparateFile 1
rem ---------------------------------------------------
ObjectTemplate.addTemplate Eweb_Entry
ObjectTemplate.addTemplate Eweb_Sentry_Cannon
ObjectTemplate.setPosition 0/1.1/0
ObjectTemplate.addTemplate EwebSeat
ObjectTemplate.setPosition 0/0.9/-1.1
rem ------------- /Eweb Sentry Tower -------------------
rem ***
rem ------------- Eweb LandSpeeder --------------------
ObjectTemplate.create Bundle Eweb_LandSpeederBase
ObjectTemplate.saveInSeparateFile 1
rem ---------------------------------------------------
ObjectTemplate.addTemplate Eweb_LandSpeederEntry
ObjectTemplate.setPosition 0/-0.35/1.25
ObjectTemplate.addTemplate Eweb_LandSpeederEntry
ObjectTemplate.setPosition 0/-0.35/-0.75
ObjectTemplate.addTemplate Eweb_LandSpeeder_Cannon
ObjectTemplate.addTemplate EwebLandSpeederSeat
ObjectTemplate.setPosition 0/-0.4046/-0.8222
rem ------------- /Eweb LandSpeeder --------------------
rem ***
rem ------------- Eweb Cockpit ------------------------
LodSelectorTemplate.create DistCompareSelector Eweb_allcockpitSelector
LodSelectorTemplate.addLodComparison 0.5
LodSelectorTemplate.addLodDistance 10
ObjectTemplate.create LodObject lodEweb_AllCockpit
ObjectTemplate.addTemplate Eweb_AllCockpitExternal
ObjectTemplate.addTemplate Eweb_AllCockpitInternal
ObjectTemplate.lodselector Eweb_allcockpitSelector
ObjectTemplate.create SimpleObject Eweb_AllCockpitExternal
ObjectTemplate.geometry Eweb_cannon_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.create SimpleObject Eweb_AllCockpitInternal
ObjectTemplate.geometry Eweb_cannon_m1
rem ------------- /Eweb Cockpit ------------------------
rem ***
rem ------------------- Eweb Rotation -------------------------
ObjectTemplate.create RotationalBundle Eweb_Cannon
ObjectTemplate.networkableInfo Eweb_GunInfo
ObjectTemplate.addTemplate lodEweb_AllCockpit
ObjectTemplate.HasCollisionPhysics 1
rem ----------------------------------------------------------
ObjectTemplate.addTemplate Eweb_Camera
ObjectTemplate.setPosition 0/0.4/-0.5
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ewebhanddummy
ObjectTemplate.addTemplate ewebweaponfire
ObjectTemplate.setPosition 0/0/1.06
rem ----------------------------------------------------------
ObjectTemplate.setMinRotation -65/-20/0
ObjectTemplate.setMaxRotation 65/30/0
ObjectTemplate.setMaxSpeed 180/180/0
ObjectTemplate.setAcceleration 1000/1000/0
ObjectTemplate.setInputToYaw c_pimouselookX
ObjectTemplate.setInputToPitch c_pimouselookY
rem ------------------- /Eweb Rotation -------------------------
rem ***
rem --------------- Eweb_Stationary Rotation -----------------
ObjectTemplate.create RotationalBundle Eweb_Stationary_Cannon
ObjectTemplate.networkableInfo Eweb_Stationary_GunInfo
ObjectTemplate.addTemplate lodEweb_AllCockpit
ObjectTemplate.HasCollisionPhysics 1
rem ----------------------------------------------------------
ObjectTemplate.addTemplate Eweb_Camera
ObjectTemplate.setPosition 0/0.4/-0.5
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ewebhanddummy
ObjectTemplate.addTemplate ewebweaponfire
ObjectTemplate.setPosition 0/0/1.06
rem ----------------------------------------------------------
ObjectTemplate.setMinRotation -50/-15/0
ObjectTemplate.setMaxRotation 50/30/0
ObjectTemplate.setMaxSpeed 60/60/0
ObjectTemplate.setAcceleration 5000/5000/0
ObjectTemplate.setInputToYaw c_pimouselookX
ObjectTemplate.setInputToPitch c_pimouselookY
rem --------------- /Eweb_Stationary Rotation -----------------
rem ***
rem ------------------- Eweb_LandSpeeder Rotation -------------------------
ObjectTemplate.create RotationalBundle Eweb_LandSpeeder_Cannon
ObjectTemplate.networkableInfo Eweb_LandSpeeder_GunInfo
ObjectTemplate.addTemplate lodEweb_AllCockpit
ObjectTemplate.HasCollisionPhysics 1
rem ----------------------------------------------------------
ObjectTemplate.addTemplate Eweb_Camera
ObjectTemplate.setPosition 0/0.4/-0.5
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ewebhanddummy
ObjectTemplate.addTemplate ewebweaponfire
ObjectTemplate.setPosition 0/0/1.06
rem ----------------------------------------------------------
ObjectTemplate.setMinRotation -30/-30/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 180/180/0
ObjectTemplate.setAcceleration 1000/1000/0
ObjectTemplate.setInputToYaw c_pimouselookX
ObjectTemplate.setInputToPitch c_pimouselookY
ObjectTemplate.setAttachToListener 1
rem ------------------ /LandSpeeder_Eweb Rotation -------------------------
rem ------------------- Sentry_Eweb Rotation -------------------------
ObjectTemplate.create RotationalBundle Eweb_Sentry_Cannon
ObjectTemplate.networkableInfo Eweb_Sentry_GunInfo
ObjectTemplate.addTemplate lodEweb_AllCockpit
ObjectTemplate.HasCollisionPhysics 1
rem ----------------------------------------------------------
ObjectTemplate.addTemplate Eweb_Camera
ObjectTemplate.setPosition 0/0.4/-0.5
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ewebhanddummy
ObjectTemplate.addTemplate ewebweaponfire
ObjectTemplate.setPosition 0/0/1.06
rem ----------------------------------------------------------
ObjectTemplate.setMinRotation -40/-20/0
ObjectTemplate.setMaxRotation 40/18/0
ObjectTemplate.setMaxSpeed 180/180/0
ObjectTemplate.setAcceleration 1000/1000/0
ObjectTemplate.setInputToYaw c_pimouselookX
ObjectTemplate.setInputToPitch c_pimouselookY
rem ------------------ /Sentry_Eweb Rotation -------------------------
rem ***
ObjectTemplate.create AnimatedBundle ewebhanddummy
ObjectTemplate.addSkeletonIK Bip01_R_Hand 0.2/-0.06/-0.25 -80/60/50
ObjectTemplate.addSkeletonIK Bip01_L_Hand -0.2/-0.06/-0.25 -80/-60/50
rem ***
rem ---------------- Seats -------------------------------
ObjectTemplate.create SeatObject EwebSeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
ObjectTemplate.seatFlags c_SeatShowStandingSoldier
ObjectTemplate.seatFlags c_SeatIsOutside
rem ***
ObjectTemplate.create SeatObject EwebLandSpeederSeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
ObjectTemplate.seatFlags c_SeatIsOutside
ObjectTemplate.seatAnimationUpperBody Ub_PassengerInWilly
ObjectTemplate.seatAnimationLowerBody Lb_PassengerInWilly
rem ---------------- /Seats -------------------------------
rem ***
rem ---------------- Camera ------------------------------
ObjectTemplate.create Camera Eweb_Camera
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setPivotPosition 0/0/0
ObjectTemplate.setMaxSpeed 0/0/0
ObjectTemplate.setAcceleration 0/0/0
ObjectTemplate.setContinousRotationSpeed 0/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY
ObjectTemplate.setInputToRoll c_PINone
ObjectTemplate.setHasTarget 0
rem ---------------- /Camera ------------------------------
rem ***
rem ---------------- Entry Points -------------------------
ObjectTemplate.create EntryPoint Eweb_Entry
ObjectTemplate.setEntryRadius 3.2
rem ***
ObjectTemplate.create EntryPoint Eweb_LandSpeederEntry
ObjectTemplate.setEntryRadius 3.2
rem ---------------- /Entry Points -------------------------
rem ------------- Eweb with Tripod --------------------
ObjectTemplate.create Bundle Eweb_Base
ObjectTemplate.saveInSeparateFile 1
rem ---------------------------------------------------
ObjectTemplate.addTemplate Eweb_Entry
ObjectTemplate.addTemplate Eweb_Cannon
ObjectTemplate.setPosition 0/1.1/0
ObjectTemplate.addTemplate EwebSeat
ObjectTemplate.setPosition 0/.9/-1.1
rem ------------- /Eweb with Tripod --------------------
rem ***
rem ------------- Eweb no Tripod ----------------------
ObjectTemplate.create Bundle Eweb_StationaryBase
ObjectTemplate.saveInSeparateFile 1
rem ---------------------------------------------------
ObjectTemplate.addTemplate Eweb_Entry
ObjectTemplate.addTemplate Eweb_Stationary_Cannon
ObjectTemplate.setPosition 0/1.1/0
ObjectTemplate.addTemplate EwebSeat
ObjectTemplate.setPosition 0/.9/-1.1
rem ------------- /Eweb no Tripod ----------------------
rem ***
rem ------------- Eweb Sentry Tower -------------------
ObjectTemplate.create Bundle Eweb_SentryBase
ObjectTemplate.saveInSeparateFile 1
rem ---------------------------------------------------
ObjectTemplate.addTemplate Eweb_Entry
ObjectTemplate.addTemplate Eweb_Sentry_Cannon
ObjectTemplate.setPosition 0/1.1/0
ObjectTemplate.addTemplate EwebSeat
ObjectTemplate.setPosition 0/0.9/-1.1
rem ------------- /Eweb Sentry Tower -------------------
rem ***
rem ------------- Eweb LandSpeeder --------------------
ObjectTemplate.create Bundle Eweb_LandSpeederBase
ObjectTemplate.saveInSeparateFile 1
rem ---------------------------------------------------
ObjectTemplate.addTemplate Eweb_LandSpeederEntry
ObjectTemplate.setPosition 0/-0.35/1.25
ObjectTemplate.addTemplate Eweb_LandSpeederEntry
ObjectTemplate.setPosition 0/-0.35/-0.75
ObjectTemplate.addTemplate Eweb_LandSpeeder_Cannon
ObjectTemplate.addTemplate EwebLandSpeederSeat
ObjectTemplate.setPosition 0/-0.4046/-0.8222
rem ------------- /Eweb LandSpeeder --------------------
rem ***
rem ------------- Eweb Cockpit ------------------------
LodSelectorTemplate.create DistCompareSelector Eweb_allcockpitSelector
LodSelectorTemplate.addLodComparison 0.5
LodSelectorTemplate.addLodDistance 10
ObjectTemplate.create LodObject lodEweb_AllCockpit
ObjectTemplate.addTemplate Eweb_AllCockpitExternal
ObjectTemplate.addTemplate Eweb_AllCockpitInternal
ObjectTemplate.lodselector Eweb_allcockpitSelector
ObjectTemplate.create SimpleObject Eweb_AllCockpitExternal
ObjectTemplate.geometry Eweb_cannon_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.create SimpleObject Eweb_AllCockpitInternal
ObjectTemplate.geometry Eweb_cannon_m1
rem ------------- /Eweb Cockpit ------------------------
rem ***
rem ------------------- Eweb Rotation -------------------------
ObjectTemplate.create RotationalBundle Eweb_Cannon
ObjectTemplate.networkableInfo Eweb_GunInfo
ObjectTemplate.addTemplate lodEweb_AllCockpit
ObjectTemplate.HasCollisionPhysics 1
rem ----------------------------------------------------------
ObjectTemplate.addTemplate Eweb_Camera
ObjectTemplate.setPosition 0/0.4/-0.5
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ewebhanddummy
ObjectTemplate.addTemplate ewebweaponfire
ObjectTemplate.setPosition 0/0/1.06
rem ----------------------------------------------------------
ObjectTemplate.setMinRotation -65/-20/0
ObjectTemplate.setMaxRotation 65/30/0
ObjectTemplate.setMaxSpeed 180/180/0
ObjectTemplate.setAcceleration 1000/1000/0
ObjectTemplate.setInputToYaw c_pimouselookX
ObjectTemplate.setInputToPitch c_pimouselookY
rem ------------------- /Eweb Rotation -------------------------
rem ***
rem --------------- Eweb_Stationary Rotation -----------------
ObjectTemplate.create RotationalBundle Eweb_Stationary_Cannon
ObjectTemplate.networkableInfo Eweb_Stationary_GunInfo
ObjectTemplate.addTemplate lodEweb_AllCockpit
ObjectTemplate.HasCollisionPhysics 1
rem ----------------------------------------------------------
ObjectTemplate.addTemplate Eweb_Camera
ObjectTemplate.setPosition 0/0.4/-0.5
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ewebhanddummy
ObjectTemplate.addTemplate ewebweaponfire
ObjectTemplate.setPosition 0/0/1.06
rem ----------------------------------------------------------
ObjectTemplate.setMinRotation -50/-15/0
ObjectTemplate.setMaxRotation 50/30/0
ObjectTemplate.setMaxSpeed 60/60/0
ObjectTemplate.setAcceleration 5000/5000/0
ObjectTemplate.setInputToYaw c_pimouselookX
ObjectTemplate.setInputToPitch c_pimouselookY
rem --------------- /Eweb_Stationary Rotation -----------------
rem ***
rem ------------------- Eweb_LandSpeeder Rotation -------------------------
ObjectTemplate.create RotationalBundle Eweb_LandSpeeder_Cannon
ObjectTemplate.networkableInfo Eweb_LandSpeeder_GunInfo
ObjectTemplate.addTemplate lodEweb_AllCockpit
ObjectTemplate.HasCollisionPhysics 1
rem ----------------------------------------------------------
ObjectTemplate.addTemplate Eweb_Camera
ObjectTemplate.setPosition 0/0.4/-0.5
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ewebhanddummy
ObjectTemplate.addTemplate ewebweaponfire
ObjectTemplate.setPosition 0/0/1.06
rem ----------------------------------------------------------
ObjectTemplate.setMinRotation -30/-30/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 180/180/0
ObjectTemplate.setAcceleration 1000/1000/0
ObjectTemplate.setInputToYaw c_pimouselookX
ObjectTemplate.setInputToPitch c_pimouselookY
ObjectTemplate.setAttachToListener 1
rem ------------------ /LandSpeeder_Eweb Rotation -------------------------
rem ------------------- Sentry_Eweb Rotation -------------------------
ObjectTemplate.create RotationalBundle Eweb_Sentry_Cannon
ObjectTemplate.networkableInfo Eweb_Sentry_GunInfo
ObjectTemplate.addTemplate lodEweb_AllCockpit
ObjectTemplate.HasCollisionPhysics 1
rem ----------------------------------------------------------
ObjectTemplate.addTemplate Eweb_Camera
ObjectTemplate.setPosition 0/0.4/-0.5
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate ewebhanddummy
ObjectTemplate.addTemplate ewebweaponfire
ObjectTemplate.setPosition 0/0/1.06
rem ----------------------------------------------------------
ObjectTemplate.setMinRotation -40/-20/0
ObjectTemplate.setMaxRotation 40/18/0
ObjectTemplate.setMaxSpeed 180/180/0
ObjectTemplate.setAcceleration 1000/1000/0
ObjectTemplate.setInputToYaw c_pimouselookX
ObjectTemplate.setInputToPitch c_pimouselookY
rem ------------------ /Sentry_Eweb Rotation -------------------------
rem ***
ObjectTemplate.create AnimatedBundle ewebhanddummy
ObjectTemplate.addSkeletonIK Bip01_R_Hand 0.2/-0.06/-0.25 -80/60/50
ObjectTemplate.addSkeletonIK Bip01_L_Hand -0.2/-0.06/-0.25 -80/-60/50
rem ***
rem ---------------- Seats -------------------------------
ObjectTemplate.create SeatObject EwebSeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
ObjectTemplate.seatFlags c_SeatShowStandingSoldier
ObjectTemplate.seatFlags c_SeatIsOutside
rem ***
ObjectTemplate.create SeatObject EwebLandSpeederSeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
ObjectTemplate.seatFlags c_SeatIsOutside
ObjectTemplate.seatAnimationUpperBody Ub_PassengerInWilly
ObjectTemplate.seatAnimationLowerBody Lb_PassengerInWilly
rem ---------------- /Seats -------------------------------
rem ***
rem ---------------- Camera ------------------------------
ObjectTemplate.create Camera Eweb_Camera
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setPivotPosition 0/0/0
ObjectTemplate.setMaxSpeed 0/0/0
ObjectTemplate.setAcceleration 0/0/0
ObjectTemplate.setContinousRotationSpeed 0/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY
ObjectTemplate.setInputToRoll c_PINone
ObjectTemplate.setHasTarget 0
rem ---------------- /Camera ------------------------------
rem ***
rem ---------------- Entry Points -------------------------
ObjectTemplate.create EntryPoint Eweb_Entry
ObjectTemplate.setEntryRadius 3.2
rem ***
ObjectTemplate.create EntryPoint Eweb_LandSpeederEntry
ObjectTemplate.setEntryRadius 3.2
rem ---------------- /Entry Points -------------------------