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Archives/bf1942/levels/ms_battle_of_foy/MS_BATTLE_OF_FOY.rfa
bf1942/levels/MS_BATTLE_OF_FOY/objects/Vehicles/Allied/GMC-A/Weapons.con
rem *** gmc/A GunBarrel ***
ObjectTemplate.create FireArms gmc/AGunBarrel
ObjectTemplate.setNetworkableInfo TankFireArmInfo
ObjectTemplate.aiTemplate gmc/AMainGun
rem -------------------------------------
rem -------------------------------------
ObjectTemplate.projectileTemplate gmc/AMGGunProjectile
ObjectTemplate.projectilePosition 0/0/0.0
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag 1
ObjectTemplate.velocity 1
ObjectTemplate.autoReload 0
ObjectTemplate.reloadtime 1
ObjectTemplate.roundOfFire 1
ObjectTemplate.AmmoType 11
ObjectTemplate.create Projectile gmc/AMGGunProjectile
ObjectTemplate.createNotInGrid 1
ObjectTemplate.geometry Landmine
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.addTemplate gmc/AMGBrowningSpawner
ObjectTemplate.setPosition 2/-0.22/0
ObjectTemplate.setRotation -135/0/0
ObjectTemplate.addTemplate gmc/ASquadTentSpawner
ObjectTemplate.setPosition 0/-0.22/0
ObjectTemplate.setRotation -135/0/90
ObjectTemplate.addTemplate gmc/AMortarSpawner
ObjectTemplate.setPosition -2/-0.22/0
ObjectTemplate.setRotation -135/0/90
ObjectTemplate.addTemplate gmc/AEngineerSpawner
ObjectTemplate.setPosition 2/-0.22/2
ObjectTemplate.setRotation -135/0/90
ObjectTemplate.addTemplate gmc/AMedicSpawner
ObjectTemplate.setPosition 0/-0.22/2
ObjectTemplate.setRotation -135/180/90
ObjectTemplate.addTemplate gmc/ASniperSpawner
ObjectTemplate.setPosition -2/-0.22/2
ObjectTemplate.setRotation -135/0/0
ObjectTemplate.addTemplate gmc/ACQCSpawner1
ObjectTemplate.setPosition 2/-0.22/4
ObjectTemplate.setRotation -135/0/90
ObjectTemplate.addTemplate gmc/ACQCSpawner2
ObjectTemplate.setPosition 0/-0.22/4
ObjectTemplate.setRotation -135/0/90
ObjectTemplate.addTemplate gmc/ASupportBarSpawner
ObjectTemplate.setPosition -2/-0.22/4
ObjectTemplate.setRotation -135/0/90
ObjectTemplate.timeToLive CRD_NONE/2.5/0/0
ObjectTemplate.gravityModifier 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.setHasMobilePhysics 1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.setHasResponsePhysics 0
ObjectTemplate.setHasPointPhysics 0
ObjectTemplate.hasCollisionEffect 0
ObjectTemplate.invisible 1
ObjectTemplate.material 230
ObjectTemplate.DetonateOnWaterCollision 0
ObjectTemplate.dieAfterColl 0
ObjectTemplate.drag 0.04
ObjectTemplate.mass 800
rem *** gmc/ASquadTentSpawner ***
ObjectTemplate.create ObjectSpawner gmc/ASquadTentSpawner
ObjectTemplate.setObjectTemplate 1 US_SquadTentLoadOut/A
ObjectTemplate.setObjectTemplate 2 US_SquadTentLoadOut/A
ObjectTemplate.holdObject 0
ObjectTemplate.SpawnDelayAtStart 1
ObjectTemplate.minSpawnDelay 2
ObjectTemplate.maxSpawnDelay 2
ObjectTemplate.TimeToLive 60
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0.2/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.damageWhenLost 0
rem *** gmc/AMGBrowningSpawner ***
ObjectTemplate.create ObjectSpawner gmc/AMGBrowningSpawner
ObjectTemplate.setObjectTemplate 1 US_Browning
ObjectTemplate.setObjectTemplate 2 US_Browning
ObjectTemplate.holdObject 0
ObjectTemplate.SpawnDelayAtStart 1
ObjectTemplate.minSpawnDelay 2
ObjectTemplate.maxSpawnDelay 2
ObjectTemplate.TimeToLive 60
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0.2/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.damageWhenLost 0
rem *** gmc/AMortarSpawner ***
ObjectTemplate.create ObjectSpawner gmc/AMortarSpawner
ObjectTemplate.setObjectTemplate 1 US_Mortar
ObjectTemplate.setObjectTemplate 2 US_Mortar
ObjectTemplate.holdObject 0
ObjectTemplate.SpawnDelayAtStart 1
ObjectTemplate.minSpawnDelay 2
ObjectTemplate.maxSpawnDelay 2
ObjectTemplate.TimeToLive 60
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0.2/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.damageWhenLost 0
rem *** gmc/AEngineerSpawner ***
ObjectTemplate.create ObjectSpawner gmc/AEngineerSpawner
ObjectTemplate.setObjectTemplate 1 Us_ATBazooka
ObjectTemplate.setObjectTemplate 2 Us_ATBazooka
ObjectTemplate.holdObject 0
ObjectTemplate.SpawnDelayAtStart 1
ObjectTemplate.minSpawnDelay 2
ObjectTemplate.maxSpawnDelay 2
ObjectTemplate.TimeToLive 60
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0.2/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.damageWhenLost 0
rem *** gmc/AMedicSpawner ***
ObjectTemplate.create ObjectSpawner gmc/AMedicSpawner
ObjectTemplate.setObjectTemplate 1 US_Medic
ObjectTemplate.setObjectTemplate 2 US_Medic
ObjectTemplate.holdObject 0
ObjectTemplate.SpawnDelayAtStart 1
ObjectTemplate.minSpawnDelay 2
ObjectTemplate.maxSpawnDelay 2
ObjectTemplate.TimeToLive 60
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0.2/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.damageWhenLost 0
rem *** gmc/ASniperSpawner ***
ObjectTemplate.create ObjectSpawner gmc/ASniperSpawner
ObjectTemplate.setObjectTemplate 1 US_Sniper
ObjectTemplate.setObjectTemplate 2 US_Sniper
ObjectTemplate.holdObject 0
ObjectTemplate.SpawnDelayAtStart 1
ObjectTemplate.minSpawnDelay 2
ObjectTemplate.maxSpawnDelay 2
ObjectTemplate.TimeToLive 60
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0.2/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.damageWhenLost 0
rem *** gmc/ACQCSpawner1 ***
ObjectTemplate.create ObjectSpawner gmc/ACQCSpawner1
ObjectTemplate.setObjectTemplate 1 US_CQC_Grease
ObjectTemplate.setObjectTemplate 2 US_CQC_Grease
ObjectTemplate.holdObject 0
ObjectTemplate.SpawnDelayAtStart 1
ObjectTemplate.minSpawnDelay 2
ObjectTemplate.maxSpawnDelay 2
ObjectTemplate.TimeToLive 60
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0.2/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.damageWhenLost 0
rem *** gmc/ACQCSpawner2 ***
ObjectTemplate.create ObjectSpawner gmc/ACQCSpawner2
ObjectTemplate.setObjectTemplate 1 US_CQC_Grease
ObjectTemplate.setObjectTemplate 2 US_CQC_Grease
ObjectTemplate.holdObject 0
ObjectTemplate.SpawnDelayAtStart 1
ObjectTemplate.minSpawnDelay 2
ObjectTemplate.maxSpawnDelay 2
ObjectTemplate.TimeToLive 60
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0.2/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.damageWhenLost 0
rem *** gmc/ASupportBarSpawner ***
ObjectTemplate.create ObjectSpawner gmc/ASupportBarSpawner
ObjectTemplate.setObjectTemplate 1 US_SupportBar
ObjectTemplate.setObjectTemplate 2 US_SupportBar
ObjectTemplate.holdObject 0
ObjectTemplate.SpawnDelayAtStart 1
ObjectTemplate.minSpawnDelay 2
ObjectTemplate.maxSpawnDelay 2
ObjectTemplate.TimeToLive 60
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0.2/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.damageWhenLost 0
ObjectTemplate.create FireArms gmc/AGunBarrel
ObjectTemplate.setNetworkableInfo TankFireArmInfo
ObjectTemplate.aiTemplate gmc/AMainGun
rem -------------------------------------
rem -------------------------------------
ObjectTemplate.projectileTemplate gmc/AMGGunProjectile
ObjectTemplate.projectilePosition 0/0/0.0
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag 1
ObjectTemplate.velocity 1
ObjectTemplate.autoReload 0
ObjectTemplate.reloadtime 1
ObjectTemplate.roundOfFire 1
ObjectTemplate.AmmoType 11
ObjectTemplate.create Projectile gmc/AMGGunProjectile
ObjectTemplate.createNotInGrid 1
ObjectTemplate.geometry Landmine
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.addTemplate gmc/AMGBrowningSpawner
ObjectTemplate.setPosition 2/-0.22/0
ObjectTemplate.setRotation -135/0/0
ObjectTemplate.addTemplate gmc/ASquadTentSpawner
ObjectTemplate.setPosition 0/-0.22/0
ObjectTemplate.setRotation -135/0/90
ObjectTemplate.addTemplate gmc/AMortarSpawner
ObjectTemplate.setPosition -2/-0.22/0
ObjectTemplate.setRotation -135/0/90
ObjectTemplate.addTemplate gmc/AEngineerSpawner
ObjectTemplate.setPosition 2/-0.22/2
ObjectTemplate.setRotation -135/0/90
ObjectTemplate.addTemplate gmc/AMedicSpawner
ObjectTemplate.setPosition 0/-0.22/2
ObjectTemplate.setRotation -135/180/90
ObjectTemplate.addTemplate gmc/ASniperSpawner
ObjectTemplate.setPosition -2/-0.22/2
ObjectTemplate.setRotation -135/0/0
ObjectTemplate.addTemplate gmc/ACQCSpawner1
ObjectTemplate.setPosition 2/-0.22/4
ObjectTemplate.setRotation -135/0/90
ObjectTemplate.addTemplate gmc/ACQCSpawner2
ObjectTemplate.setPosition 0/-0.22/4
ObjectTemplate.setRotation -135/0/90
ObjectTemplate.addTemplate gmc/ASupportBarSpawner
ObjectTemplate.setPosition -2/-0.22/4
ObjectTemplate.setRotation -135/0/90
ObjectTemplate.timeToLive CRD_NONE/2.5/0/0
ObjectTemplate.gravityModifier 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.setHasMobilePhysics 1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.setHasResponsePhysics 0
ObjectTemplate.setHasPointPhysics 0
ObjectTemplate.hasCollisionEffect 0
ObjectTemplate.invisible 1
ObjectTemplate.material 230
ObjectTemplate.DetonateOnWaterCollision 0
ObjectTemplate.dieAfterColl 0
ObjectTemplate.drag 0.04
ObjectTemplate.mass 800
rem *** gmc/ASquadTentSpawner ***
ObjectTemplate.create ObjectSpawner gmc/ASquadTentSpawner
ObjectTemplate.setObjectTemplate 1 US_SquadTentLoadOut/A
ObjectTemplate.setObjectTemplate 2 US_SquadTentLoadOut/A
ObjectTemplate.holdObject 0
ObjectTemplate.SpawnDelayAtStart 1
ObjectTemplate.minSpawnDelay 2
ObjectTemplate.maxSpawnDelay 2
ObjectTemplate.TimeToLive 60
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0.2/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.damageWhenLost 0
rem *** gmc/AMGBrowningSpawner ***
ObjectTemplate.create ObjectSpawner gmc/AMGBrowningSpawner
ObjectTemplate.setObjectTemplate 1 US_Browning
ObjectTemplate.setObjectTemplate 2 US_Browning
ObjectTemplate.holdObject 0
ObjectTemplate.SpawnDelayAtStart 1
ObjectTemplate.minSpawnDelay 2
ObjectTemplate.maxSpawnDelay 2
ObjectTemplate.TimeToLive 60
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0.2/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.damageWhenLost 0
rem *** gmc/AMortarSpawner ***
ObjectTemplate.create ObjectSpawner gmc/AMortarSpawner
ObjectTemplate.setObjectTemplate 1 US_Mortar
ObjectTemplate.setObjectTemplate 2 US_Mortar
ObjectTemplate.holdObject 0
ObjectTemplate.SpawnDelayAtStart 1
ObjectTemplate.minSpawnDelay 2
ObjectTemplate.maxSpawnDelay 2
ObjectTemplate.TimeToLive 60
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0.2/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.damageWhenLost 0
rem *** gmc/AEngineerSpawner ***
ObjectTemplate.create ObjectSpawner gmc/AEngineerSpawner
ObjectTemplate.setObjectTemplate 1 Us_ATBazooka
ObjectTemplate.setObjectTemplate 2 Us_ATBazooka
ObjectTemplate.holdObject 0
ObjectTemplate.SpawnDelayAtStart 1
ObjectTemplate.minSpawnDelay 2
ObjectTemplate.maxSpawnDelay 2
ObjectTemplate.TimeToLive 60
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0.2/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.damageWhenLost 0
rem *** gmc/AMedicSpawner ***
ObjectTemplate.create ObjectSpawner gmc/AMedicSpawner
ObjectTemplate.setObjectTemplate 1 US_Medic
ObjectTemplate.setObjectTemplate 2 US_Medic
ObjectTemplate.holdObject 0
ObjectTemplate.SpawnDelayAtStart 1
ObjectTemplate.minSpawnDelay 2
ObjectTemplate.maxSpawnDelay 2
ObjectTemplate.TimeToLive 60
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0.2/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.damageWhenLost 0
rem *** gmc/ASniperSpawner ***
ObjectTemplate.create ObjectSpawner gmc/ASniperSpawner
ObjectTemplate.setObjectTemplate 1 US_Sniper
ObjectTemplate.setObjectTemplate 2 US_Sniper
ObjectTemplate.holdObject 0
ObjectTemplate.SpawnDelayAtStart 1
ObjectTemplate.minSpawnDelay 2
ObjectTemplate.maxSpawnDelay 2
ObjectTemplate.TimeToLive 60
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0.2/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.damageWhenLost 0
rem *** gmc/ACQCSpawner1 ***
ObjectTemplate.create ObjectSpawner gmc/ACQCSpawner1
ObjectTemplate.setObjectTemplate 1 US_CQC_Grease
ObjectTemplate.setObjectTemplate 2 US_CQC_Grease
ObjectTemplate.holdObject 0
ObjectTemplate.SpawnDelayAtStart 1
ObjectTemplate.minSpawnDelay 2
ObjectTemplate.maxSpawnDelay 2
ObjectTemplate.TimeToLive 60
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0.2/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.damageWhenLost 0
rem *** gmc/ACQCSpawner2 ***
ObjectTemplate.create ObjectSpawner gmc/ACQCSpawner2
ObjectTemplate.setObjectTemplate 1 US_CQC_Grease
ObjectTemplate.setObjectTemplate 2 US_CQC_Grease
ObjectTemplate.holdObject 0
ObjectTemplate.SpawnDelayAtStart 1
ObjectTemplate.minSpawnDelay 2
ObjectTemplate.maxSpawnDelay 2
ObjectTemplate.TimeToLive 60
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0.2/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.damageWhenLost 0
rem *** gmc/ASupportBarSpawner ***
ObjectTemplate.create ObjectSpawner gmc/ASupportBarSpawner
ObjectTemplate.setObjectTemplate 1 US_SupportBar
ObjectTemplate.setObjectTemplate 2 US_SupportBar
ObjectTemplate.holdObject 0
ObjectTemplate.SpawnDelayAtStart 1
ObjectTemplate.minSpawnDelay 2
ObjectTemplate.maxSpawnDelay 2
ObjectTemplate.TimeToLive 60
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0.2/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.damageWhenLost 0