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Archives/bf1942/levels/ms_battle_of_foy/MS_BATTLE_OF_FOY.rfa
bf1942/levels/MS_BATTLE_OF_FOY/objects/Vehicles/Allied/M3A1-B/Objects.con
rem *** M3A1/B ***
ObjectTemplate.create PlayerControlObject M3A1/B
ObjectTemplate.NameTagOffset 0/-0.4/1
ObjectTemplate.setNetworkableInfo M3A1/BBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.exitTimer 1
ObjectTemplate.drag 1.8
ObjectTemplate.mass 10000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 360
ObjectTemplate.maxhitpoints 360
ObjectTemplate.material 31
ObjectTemplate.criticalDamage 240
ObjectTemplate.hpLostWhileCriticalDamage 1
ObjectTemplate.explosionForceMod 13
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.hpLostWhileDamageFromWater 10
ObjectTemplate.addArmorEffect 240 e_M3A1Damage 0/0.5/2.5
ObjectTemplate.addArmorEffect 120 e_M3A1Fire 0/0.7/3
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_scrapmetal 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.timetoliveafterdeath 10000
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 0
ObjectTemplate.aiTemplate M3A1/B
rem -------------------------------------
ObjectTemplate.addTemplate lodM3A1/B
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -2/0/0 0/0/0
ObjectTemplate.GUIIndex 22
ObjectTemplate.submarineData 1 0.03 10.0 1.5 1.8 1.0 5
ObjectTemplate.setVehicleIcon "Vehicle/Icon_M3A1.tga"
ObjectTemplate.setVehicleIconPos 40/81
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "../../bf1942/levels/MS_BATTLE_OF_FOY/objects/Textures/WeaponKits.dds"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTApc
ObjectTemplate.setToolTipType TTApc
ObjectTemplate.setMinimapIcon "../../bf1942/levels/MS_BATTLE_OF_FOY/objects/Textures/Icon_Transparency_MiniMap16X16.dds"
ObjectTemplate.hasRestrictedExit 1
rem *** lodM3A1/B ***
ObjectTemplate.create LodObject lodM3A1/B
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate M3A1/BComplex
ObjectTemplate.addTemplate M3A1/BSimple
ObjectTemplate.addTemplate M3A1/BWreck
rem -------------------------------------
ObjectTemplate.lodSelector M3A1/BLodSelector
rem *** M3A1/BComplex ***
ObjectTemplate.create Bundle M3A1/BComplex
ObjectTemplate.geometry M3A1/B_Hull_M1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodM3A1/BCockpit
ObjectTemplate.addTemplate M3A1/BSeat
ObjectTemplate.setPosition -0.419/0.3/0.95
ObjectTemplate.addTemplate M3A1/BCamera
ObjectTemplate.setPosition -0.609/0.64/1.42
ObjectTemplate.addTemplate M3A1/BEntry
ObjectTemplate.setPosition 0/0.13/2
ObjectTemplate.addTemplate M3A1/BEntry
ObjectTemplate.setPosition 0.0/0.13/0
ObjectTemplate.addTemplate M3A1/BBrowning_PCO1
ObjectTemplate.setPosition 0.5/1.25/0.67
ObjectTemplate.addTemplate M3A1/BFrontDoor
ObjectTemplate.setPosition 0.92/0.13/1.38
ObjectTemplate.setRotation -27.999/0/0
ObjectTemplate.addTemplate M3A1/BFrontDoor
ObjectTemplate.setPosition -0.919/0.13/1.38
ObjectTemplate.addTemplate M3A1/BBackDoor
ObjectTemplate.setPosition 0.35/0.4/-2.749
ObjectTemplate.addTemplate M3A1/BSupplyDepot
ObjectTemplate.setPosition 0/0/-1.1
ObjectTemplate.addTemplate M3A1/B_Passanger_PCO2
ObjectTemplate.addTemplate M3A1/B_Passanger_PCO3
ObjectTemplate.addTemplate M3A1/B_Passanger_PCO4
ObjectTemplate.addTemplate M3A1/B_Passanger_PCO5
ObjectTemplate.addTemplate M3A1/BWheel1
ObjectTemplate.setPosition -0.449/0.15/3
ObjectTemplate.addTemplate M3A1/BWheel1
ObjectTemplate.setPosition 0.45/0.15/3
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate M3A1/BEngine
ObjectTemplate.addTemplate M3A1/BGunBarrel
ObjectTemplate.setPosition 0/0.0/-3.5
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate M3A1/B_SoldierSpawn
ObjectTemplate.setPosition 0/0.9/-2.86801
ObjectTemplate.setRotation 180/0/0
rem -------------------------------------
rem *** M3A1/B_SoldierSpawn ***
ObjectTemplate.create SpawnPoint M3A1/B_SoldierSpawn
ObjectTemplate.setSpawnRotation 180/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 22
ObjectTemplate.setGroup 22
ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0
rem *** M3A1/BSupplyDepot ***
ObjectTemplate.create SupplyDepot M3A1/BSupplyDepot
ObjectTemplate.radius 1.3
ObjectTemplate.team 2
ObjectTemplate.setHealth 0 0 0
ObjectTemplate.addAmmoType 1 100 15 0
ObjectTemplate.addAmmoType 2 4 1.2 0
ObjectTemplate.addAmmoType 3 4 1.2 0
ObjectTemplate.addAmmoType 4 4 1.2 0
ObjectTemplate.loadSoundScript ../../../Common/Sounds/SupplyDepot.ssc
rem *** lodM3A1/BCockpit ***
ObjectTemplate.create LodObject lodM3A1/BCockpit
rem -------------------------------------
ObjectTemplate.addTemplate M3A1/BCockpitExternal
ObjectTemplate.setPosition 0.1/-0.509/0.35
ObjectTemplate.addTemplate M3A1/BCockpitInternal
ObjectTemplate.setPosition 0/-0.009/0.35
rem -------------------------------------
ObjectTemplate.lodSelector M3A1/BCockpitSelector
rem *** M3A1/BCockpitExternal ***
ObjectTemplate.create SimpleObject M3A1/BCockpitExternal
ObjectTemplate.geometry 1P_M3A1/B_Driver_M1
rem *** M3A1/BCockpitInternal ***
ObjectTemplate.create SimpleObject M3A1/BCockpitInternal
ObjectTemplate.geometry 1P_M3A1/B_Driver_M1
rem *** M3A1/BCockpitSelector ***
LodSelectorTemplate.create DistCompareSelector M3A1/BCockpitSelector
LodSelectorTemplate.addLodDistance 3
LodSelectorTemplate.addLodComparison 0.5
rem *** M3A1/BSeat ***
ObjectTemplate.create SeatObject M3A1/BSeat
ObjectTemplate.seatFlags c_SeatShowHalfBodySoldier
rem *** M3A1/BCamera ***
ObjectTemplate.create Camera M3A1/BCamera
ObjectTemplate.setMinRotation -30/-5/0
ObjectTemplate.setMaxRotation 30/5/0
ObjectTemplate.setMaxSpeed 0/0/0
ObjectTemplate.setAcceleration 0/0/0
rem *** M3A1/BEntry ***
ObjectTemplate.create EntryPoint M3A1/BEntry
ObjectTemplate.setEntryRadius 3.5
rem *** M3A1/BBrowning_PCO1 ***
ObjectTemplate.create PlayerControlObject M3A1/BBrowning_PCO1
ObjectTemplate.setNetworkableInfo M3A1/BBodyInfo
ObjectTemplate.aiTemplate M3A1/BTopMG
rem -------------------------------------
ObjectTemplate.addTemplate M3A1/BEntry
ObjectTemplate.setPosition -0.5/-1.12/1.33
ObjectTemplate.addTemplate M3A1/BEntry
ObjectTemplate.setPosition -0.5/-1.12/-0.67
ObjectTemplate.addTemplate M3A1/BBrowning_Holder
ObjectTemplate.setRotation -179.999/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -2.5/-1.249/-0.667 180/0/0
ObjectTemplate.GUIIndex 23
ObjectTemplate.setVehicleIcon "Vehicle/Icon_M3A1.tga"
ObjectTemplate.setVehicleIconPos 30/70
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_bullet.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTCrossHair
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTApc
ObjectTemplate.setToolTipType TTApc
ObjectTemplate.hasRestrictedExit 1
rem *** M3A1/BBrowning_Holder ***
ObjectTemplate.create RotationalBundle M3A1/BBrowning_Holder
ObjectTemplate.setNetworkableInfo M3A1/BBrowningHolderInfo
ObjectTemplate.loadSoundScript Sounds/M3A1Turret.ssc
ObjectTemplate.geometry M3A1/B_Browning_console_M1
rem -------------------------------------
ObjectTemplate.addTemplate M3A1/B_Browning_console
ObjectTemplate.setPosition 0/0.129/-0.709
ObjectTemplate.addTemplate M3A1/BBrowningSeat
ObjectTemplate.setPosition 0/-0.4/0
ObjectTemplate.setRotation -179.999/0/0
rem -------------------------------------
ObjectTemplate.setMaxSpeed 90/0/0
ObjectTemplate.setAcceleration 5000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setAutomaticYawStabilization 1
rem *** M3A1/B_Browning_console ***
ObjectTemplate.create RotationalBundle M3A1/B_Browning_console
ObjectTemplate.setNetworkableInfo M3A1/BBrowningConsoleInfo
ObjectTemplate.geometry M3A1/B_MGun_mount_M1
rem -------------------------------------
ObjectTemplate.addTemplate BrowningCal50
ObjectTemplate.setPosition 0/0/-0.349
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate M3A1/BCamera2
ObjectTemplate.setPosition 0/0/-0.499
ObjectTemplate.setRotation -179.999/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-6/0
ObjectTemplate.setMaxRotation 0/45/0
ObjectTemplate.setMaxSpeed 0/90/0
ObjectTemplate.setAcceleration 0/-5000/0
ObjectTemplate.setInputToPitch c_PIMouseLookY
ObjectTemplate.setAutomaticPitchStabilization 1
rem *** M3A1/BCamera2 ***
ObjectTemplate.create Camera M3A1/BCamera2
ObjectTemplate.setPivotPosition 0/0.3/-1
ObjectTemplate.setMaxSpeed 0/0/0
ObjectTemplate.setAcceleration 0/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** M3A1/BBrowningSeat ***
ObjectTemplate.create SeatObject M3A1/BBrowningSeat
ObjectTemplate.seatFlags c_SeatIsOutside
ObjectTemplate.seatFlags c_SeatShowStandingSoldier
rem *** M3A1/BFrontDoor ***
ObjectTemplate.create RotationalBundle M3A1/BFrontDoor
ObjectTemplate.geometry M3A1/B_Door1_M1
ObjectTemplate.setMaxSpeed 60/60/60
rem *** M3A1/BBackDoor ***
ObjectTemplate.create RotationalBundle M3A1/BBackDoor
ObjectTemplate.geometry M3A1/B_Door2_M1
ObjectTemplate.setMaxSpeed 60/60/60
rem *** M3A1/B_Passanger_PCO2 ***
ObjectTemplate.create PlayerControlObject M3A1/B_Passanger_PCO2
ObjectTemplate.NameTagOffset 0/0.2/0
ObjectTemplate.setNetworkableInfo M3A1/BPassengerInfo
ObjectTemplate.aiTemplate M3A1/BPassenger3
rem -------------------------------------
ObjectTemplate.addTemplate M3A1/BEntry3
ObjectTemplate.setPosition 0/0/-2.599
ObjectTemplate.addTemplate M3A1/BPassangerCamera
ObjectTemplate.setPosition -0.549/0.65/-0.299
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate M3A1/BPassengerSeat
ObjectTemplate.setPosition -0.549/0.85/-0.299
ObjectTemplate.setRotation 90/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/0/-3.2 180/0/0
ObjectTemplate.GUIIndex 48
ObjectTemplate.setVehicleIcon "Vehicle/Icon_M3A1.tga"
ObjectTemplate.setVehicleIconPos 39/53
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTApc
ObjectTemplate.setToolTipType TTApc
rem *** M3A1/BEntry3 ***
ObjectTemplate.create EntryPoint M3A1/BEntry3
ObjectTemplate.setEntryRadius 2.6
rem *** M3A1/BPassangerCamera ***
ObjectTemplate.create Camera M3A1/BPassangerCamera
ObjectTemplate.setMinRotation -90/0/0
ObjectTemplate.setMaxRotation 90/0/0
ObjectTemplate.setMaxSpeed 500/0/0
ObjectTemplate.setAcceleration 1000/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMenuSelect3
ObjectTemplate.setInputToRoll c_PIMenuSelect3
rem *** M3A1/BPassengerSeat ***
ObjectTemplate.create SeatObject M3A1/BPassengerSeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
ObjectTemplate.seatAnimationUpperBody Ub_PassengerInM3A1/B
ObjectTemplate.seatAnimationLowerBody Lb_PassengerInM3A1/B
rem *** M3A1/B_Passanger_PCO3 ***
ObjectTemplate.create PlayerControlObject M3A1/B_Passanger_PCO3
ObjectTemplate.NameTagOffset 0/0.4/0
ObjectTemplate.setNetworkableInfo M3A1/BPassengerInfo
ObjectTemplate.aiTemplate M3A1/BPassenger4
rem -------------------------------------
ObjectTemplate.addTemplate M3A1/BEntry3
ObjectTemplate.setPosition 0/0/-2.599
ObjectTemplate.addTemplate M3A1/BPassangerCamera
ObjectTemplate.setPosition 0.55/0.65/-0.829
ObjectTemplate.setRotation -89.999/0/0
ObjectTemplate.addTemplate M3A1/BPassengerSeat
ObjectTemplate.setPosition 0.55/0.85/-0.829
ObjectTemplate.setRotation -89.999/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/0/-3.2 180/0/0
ObjectTemplate.GUIIndex 49
ObjectTemplate.setVehicleIcon "Vehicle/Icon_M3A1.tga"
ObjectTemplate.setVehicleIconPos 22/59
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTApc
ObjectTemplate.setToolTipType TTApc
rem *** M3A1/B_Passanger_PCO4 ***
ObjectTemplate.create PlayerControlObject M3A1/B_Passanger_PCO4
ObjectTemplate.NameTagOffset 0/0.6/0
ObjectTemplate.setNetworkableInfo M3A1/BPassengerInfo
ObjectTemplate.aiTemplate M3A1/BPassenger5
rem -------------------------------------
ObjectTemplate.addTemplate M3A1/BEntry3
ObjectTemplate.setPosition 0/0/-2.599
ObjectTemplate.addTemplate M3A1/BPassangerCamera
ObjectTemplate.setPosition -0.549/0.65/-1.359
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate M3A1/BPassengerSeat
ObjectTemplate.setPosition -0.549/0.85/-1.359
ObjectTemplate.setRotation 90/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/0/-3.2 180/0/0
ObjectTemplate.GUIIndex 50
ObjectTemplate.setVehicleIcon "Vehicle/Icon_M3A1.tga"
ObjectTemplate.setVehicleIconPos 32/46
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTApc
ObjectTemplate.setToolTipType TTApc
rem *** M3A1/B_Passanger_PCO5 ***
ObjectTemplate.create PlayerControlObject M3A1/B_Passanger_PCO5
ObjectTemplate.NameTagOffset 0/0.8/0
ObjectTemplate.setNetworkableInfo M3A1/BPassengerInfo
ObjectTemplate.aiTemplate M3A1/BPassenger6
rem -------------------------------------
ObjectTemplate.addTemplate M3A1/BEntry3
ObjectTemplate.setPosition 0/0/-2.599
ObjectTemplate.addTemplate M3A1/BPassangerCamera
ObjectTemplate.setPosition 0.55/0.65/-1.899
ObjectTemplate.setRotation -89.999/0/0
ObjectTemplate.addTemplate M3A1/BPassengerSeat
ObjectTemplate.setPosition 0.55/0.85/-1.899
ObjectTemplate.setRotation -89.999/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0/0/-3.2 180/0/0
ObjectTemplate.GUIIndex 51
ObjectTemplate.setVehicleIcon "Vehicle/Icon_M3A1.tga"
ObjectTemplate.setVehicleIconPos 16/50
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTApc
ObjectTemplate.setToolTipType TTApc
rem *** M3A1/BWheel1 ***
ObjectTemplate.create RotationalBundle M3A1/BWheel1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate M3A1/BSpring1
ObjectTemplate.setPosition -0.299/-0.999/0
rem -------------------------------------
ObjectTemplate.setMinRotation -40/0/0
ObjectTemplate.setMaxRotation 40/0/0
ObjectTemplate.setMaxSpeed 80/0/0
ObjectTemplate.setAcceleration 80/0/0
ObjectTemplate.setInputToYaw c_PIYaw
ObjectTemplate.setAutomaticReset 1
rem *** M3A1/BTrackL ***
ObjectTemplate.create AnimatedBundle M3A1/BTrackL
ObjectTemplate.loadSoundScript Sounds/M3A1Track.ssc
ObjectTemplate.geometry M3A1/BTrackL
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.createSkeleton animations/M3A1.ske
ObjectTemplate.setAnimatedTextureSpeed 0.01/0
rem -------------------------------------
ObjectTemplate.addTemplate M3A1/BWheel4Left
ObjectTemplate.setPosition -0.974/-0.519/0.6
ObjectTemplate.useAsBone 0/-0.25/0
ObjectTemplate.setBoneOriginOffset 0/-0.2/0
ObjectTemplate.addTemplate M3A1/BWheel4Right
ObjectTemplate.setPosition 0.975/-0.519/0.6
ObjectTemplate.useAsBone 0/-0.25/0
ObjectTemplate.setBoneOriginOffset 0/-0.2/0
ObjectTemplate.addTemplate M3A1/BWheel4LeftDummy
ObjectTemplate.setPosition -0.974/-0.519/0.3
ObjectTemplate.useAsBone 0/-0.25/0
ObjectTemplate.setBoneOriginOffset 0/-0.2/0
ObjectTemplate.addTemplate M3A1/BWheel4RightDummy
ObjectTemplate.setPosition 0.975/-0.519/0.3
ObjectTemplate.useAsBone 0/-0.25/0
ObjectTemplate.setBoneOriginOffset 0/-0.2/0
ObjectTemplate.addTemplate M3A1/BWheel4LeftBack
ObjectTemplate.setPosition -0.974/-0.519/-0.499
ObjectTemplate.useAsBone 0/-0.25/0
ObjectTemplate.setBoneOriginOffset 0/-0.2/0
ObjectTemplate.addTemplate M3A1/BWheel4RightBack
ObjectTemplate.setPosition 0.975/-0.519/-0.499
ObjectTemplate.useAsBone 0/-0.25/0
ObjectTemplate.setBoneOriginOffset 0/-0.2/0
ObjectTemplate.addTemplate M3A1/BWheel4Left
ObjectTemplate.setPosition -0.974/-0.519/-0.799
ObjectTemplate.useAsBone 0/-0.25/0
ObjectTemplate.setBoneOriginOffset 0/-0.2/0
ObjectTemplate.addTemplate M3A1/BWheel4Right
ObjectTemplate.setPosition 0.975/-0.519/-0.799
ObjectTemplate.useAsBone 0/-0.25/0
ObjectTemplate.setBoneOriginOffset 0/-0.2/0
ObjectTemplate.addTemplate M3A1/BWheel2
ObjectTemplate.setPosition -0.999/0.18/1.08
ObjectTemplate.addTemplate M3A1/BWheel2
ObjectTemplate.setPosition 1/0.18/1.08
ObjectTemplate.addTemplate M3A1/BWheel2
ObjectTemplate.setPosition -0.999/0.15/-1.189
ObjectTemplate.addTemplate M3A1/BWheel2
ObjectTemplate.setPosition 1/0.15/-1.189
ObjectTemplate.addTemplate M3A1/BWheel3
ObjectTemplate.setPosition -1.089/0.4/-0.074
ObjectTemplate.useAsBone 0/0/0
ObjectTemplate.setBoneOriginOffset 0/0/0
ObjectTemplate.addTemplate M3A1/BWheel3
ObjectTemplate.setPosition 1.09/0.4/-0.074
ObjectTemplate.useAsBone 0/0/0
ObjectTemplate.setBoneOriginOffset 0/0/0
rem -------------------------------------
rem *** M3A1/BSimple ***
ObjectTemplate.create SimpleObject M3A1/BSimple
ObjectTemplate.geometry M3A1/B_Hull_L1
rem *** M3A1/BWreck ***
ObjectTemplate.create SimpleObject M3A1/BWreck
ObjectTemplate.geometry Wreck_M3A1/B_m1
rem *** M3A1/BLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 M3A1/BLodSelector
LodSelectorTemplate.hasDestroyedLod 1
LodSelectorTemplate.addLodDistance 135