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Archives/bf1942/levels/ms_battle_of_foy/MS_BATTLE_OF_FOY.rfa
bf1942/levels/MS_BATTLE_OF_FOY/objects/Weapons/Allied/2/x----Colt/Objects.con
ObjectTemplate.create HandFireArms Colt
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.networkableInfo HandFireArmsInfo
ObjectTemplate.itemIndex 2
ObjectTemplate.projectileTemplate cal45Projectile
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.magSize 7
ObjectTemplate.numOfMag 3
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 4
ObjectTemplate.roundOfFire 6
ObjectTemplate.fireOnce 1
objectTemplate.aiTemplate ColtAI
ObjectTemplate.zoomFov 0.8
ObjectTemplate.altFireOnce 1
ObjectTemplate.soldierZoomFov 0.5
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.soldierZoomPosition -0.05/-0.01/0.1
ObjectTemplate.soldierCameraPosition 0/-0.05/0.2
ObjectTemplate.addRootSpeed 0
ObjectTemplate.AmmoType 1
rem ObjectTemplate.autoReload 1
ObjectTemplate.GUIIndex 16
ObjectTemplate.setHudAmmoType ATAmmoBar
ObjectTemplate.setAmmoBar "Ingame/Magbar_Pistol_empty_32x64.tga"
ObjectTemplate.setAmmoBarFill "Ingame/Magbar_Pistol_full_32x64.tga"
ObjectTemplate.setAmmoBarSize 41
ObjectTemplate.setAmomBarPosX 5
ObjectTemplate.setAmomBarPosY -11
ObjectTemplate.setAmomBarTextPosX 6
ObjectTemplate.setAmomBarTextPosY 4
ObjectTemplate.setCrossHairType CHTCrossHair
Rem *** Deviation Begin *****
ObjectTemplate.velocity 262
ObjectTemplate.setRecoilForceUp CRD_UNIFORM/0.4/0.6/0
ObjectTemplate.setRecoilForceLeftRight CRD_UNIFORM/-0.2/-0.2/0
ObjectTemplate.setHasRecoilForce 1
ObjectTemplate.setGoBackOnRecoil 1
ObjectTemplate.setFireDev 2.5 1.5 0.07
ObjectTemplate.setMinDev 0.75
ObjectTemplate.setTurnDev 0 0 0 0
ObjectTemplate.setSpeedDev 1.5 0.2 0.2 0.1
ObjectTemplate.setMiscDev 2.5 2.5 0.1
Rem *** Deviation End *****
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript Sounds/colt.ssc
ObjectTemplate.createSkeleton animations/Colt.ske
ObjectTemplate.useSkeletonPartAsMain Colt
ObjectTemplate.addTemplate ColtLod
ObjectTemplate.addTemplate e_MuzzGun
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 0
ObjectTemplate.setPosition 0/0.001/0.14
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_Shell9mm
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 0
ObjectTemplate.setPosition 0/0.01/0.29
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.create AnimatedBundle ColtComplex
ObjectTemplate.createSkeleton animations/Colt.ske
ObjectTemplate.geometry Colt
ObjectTemplate.addTemplate ColtTrigger
ObjectTemplate.bindToSkeletonPart Trigger
ObjectTemplate.addTemplate ColtHane
ObjectTemplate.bindToSkeletonPart hane
ObjectTemplate.addTemplate ColtMantel
ObjectTemplate.bindToSkeletonPart mantel
ObjectTemplate.addTemplate Gunmag
ObjectTemplate.bindToSkeletonPart mag
ObjectTemplate.create SimpleObject ColtSimple
ObjectTemplate.geometry Shad_Colt
ObjectTemplate.create SimpleObject ColtTrigger
ObjectTemplate.geometry ColtTrigger
ObjectTemplate.create SimpleObject ColtMantel
ObjectTemplate.geometry ColtMantel
ObjectTemplate.create SimpleObject ColtHane
ObjectTemplate.geometry ColtHane
ObjectTemplate.create LodObject ColtLod
ObjectTemplate.lodselector HandWeaponLodSelector
ObjectTemplate.addTemplate ColtComplex
ObjectTemplate.addTemplate ColtSimple
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.networkableInfo HandFireArmsInfo
ObjectTemplate.itemIndex 2
ObjectTemplate.projectileTemplate cal45Projectile
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.magSize 7
ObjectTemplate.numOfMag 3
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 4
ObjectTemplate.roundOfFire 6
ObjectTemplate.fireOnce 1
objectTemplate.aiTemplate ColtAI
ObjectTemplate.zoomFov 0.8
ObjectTemplate.altFireOnce 1
ObjectTemplate.soldierZoomFov 0.5
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.soldierZoomPosition -0.05/-0.01/0.1
ObjectTemplate.soldierCameraPosition 0/-0.05/0.2
ObjectTemplate.addRootSpeed 0
ObjectTemplate.AmmoType 1
rem ObjectTemplate.autoReload 1
ObjectTemplate.GUIIndex 16
ObjectTemplate.setHudAmmoType ATAmmoBar
ObjectTemplate.setAmmoBar "Ingame/Magbar_Pistol_empty_32x64.tga"
ObjectTemplate.setAmmoBarFill "Ingame/Magbar_Pistol_full_32x64.tga"
ObjectTemplate.setAmmoBarSize 41
ObjectTemplate.setAmomBarPosX 5
ObjectTemplate.setAmomBarPosY -11
ObjectTemplate.setAmomBarTextPosX 6
ObjectTemplate.setAmomBarTextPosY 4
ObjectTemplate.setCrossHairType CHTCrossHair
Rem *** Deviation Begin *****
ObjectTemplate.velocity 262
ObjectTemplate.setRecoilForceUp CRD_UNIFORM/0.4/0.6/0
ObjectTemplate.setRecoilForceLeftRight CRD_UNIFORM/-0.2/-0.2/0
ObjectTemplate.setHasRecoilForce 1
ObjectTemplate.setGoBackOnRecoil 1
ObjectTemplate.setFireDev 2.5 1.5 0.07
ObjectTemplate.setMinDev 0.75
ObjectTemplate.setTurnDev 0 0 0 0
ObjectTemplate.setSpeedDev 1.5 0.2 0.2 0.1
ObjectTemplate.setMiscDev 2.5 2.5 0.1
Rem *** Deviation End *****
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript Sounds/colt.ssc
ObjectTemplate.createSkeleton animations/Colt.ske
ObjectTemplate.useSkeletonPartAsMain Colt
ObjectTemplate.addTemplate ColtLod
ObjectTemplate.addTemplate e_MuzzGun
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 0
ObjectTemplate.setPosition 0/0.001/0.14
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_Shell9mm
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 0
ObjectTemplate.setPosition 0/0.01/0.29
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.create AnimatedBundle ColtComplex
ObjectTemplate.createSkeleton animations/Colt.ske
ObjectTemplate.geometry Colt
ObjectTemplate.addTemplate ColtTrigger
ObjectTemplate.bindToSkeletonPart Trigger
ObjectTemplate.addTemplate ColtHane
ObjectTemplate.bindToSkeletonPart hane
ObjectTemplate.addTemplate ColtMantel
ObjectTemplate.bindToSkeletonPart mantel
ObjectTemplate.addTemplate Gunmag
ObjectTemplate.bindToSkeletonPart mag
ObjectTemplate.create SimpleObject ColtSimple
ObjectTemplate.geometry Shad_Colt
ObjectTemplate.create SimpleObject ColtTrigger
ObjectTemplate.geometry ColtTrigger
ObjectTemplate.create SimpleObject ColtMantel
ObjectTemplate.geometry ColtMantel
ObjectTemplate.create SimpleObject ColtHane
ObjectTemplate.geometry ColtHane
ObjectTemplate.create LodObject ColtLod
ObjectTemplate.lodselector HandWeaponLodSelector
ObjectTemplate.addTemplate ColtComplex
ObjectTemplate.addTemplate ColtSimple