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Archives/bf1942/levels/ms_battle_of_foy/MS_BATTLE_OF_FOY.rfa
bf1942/levels/MS_BATTLE_OF_FOY/objects/Weapons/Allied/3/x----M1Carbine/Objects.con
ObjectTemplate.create HandFireArms M1Carbine
ObjectTemplate.itemIndex 3
ObjectTemplate.networkableInfo HandFireArmsInfo
ObjectTemplate.projectileTemplate 7,62shortProjectile
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.magSize 15
ObjectTemplate.numOfMag 5
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 4
ObjectTemplate.roundOfFire 4
ObjectTemplate.fireOnce 1
objectTemplate.aiTemplate M1CarabineAI
ObjectTemplate.zoomFov 0.75
ObjectTemplate.soldierZoomFov 0.6
ObjectTemplate.soldierZoomPosition -0.1/0/0
ObjectTemplate.soldierCameraPosition -0.06/-0.04/-0.07
ObjectTemplate.addRootSpeed 0
ObjectTemplate.AmmoType 1
ObjectTemplate.altFireOnce 1
rem objectTemplate.UseScope 1
Rem *** Deviation Begin *****
ObjectTemplate.velocity 663
ObjectTemplate.setRecoilForceUp CRD_UNIFORM/0.28/0.52/0
ObjectTemplate.setRecoilForceLeftRight CRD_UNIFORM/-0.3/0.3/0
ObjectTemplate.setHasRecoilForce 1
ObjectTemplate.setGoBackOnRecoil 0
ObjectTemplate.setFireDev 3.0 1.2 0.07
ObjectTemplate.setDevMod 1.5 1.25 0.9
ObjectTemplate.setMinDev 0.35
ObjectTemplate.setTurnDev 2.0 0.1 0.1 0.175
ObjectTemplate.setSpeedDev 2.5 0.3 0.25 0.21
ObjectTemplate.setMiscDev 2.5 3.5 0.095
Rem *** Deviation End *****
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript Sounds/M1Carabine.ssc
ObjectTemplate.GUIIndex 18
ObjectTemplate.setHudAmmoType ATAmmoBar
ObjectTemplate.setAmmoBar "Ingame/magbar_Bar_empty_32x64.tga"
ObjectTemplate.setAmmoBarFill "Ingame/magbar_Bar_full_32x64.tga"
ObjectTemplate.setAmmoBarSize 48
ObjectTemplate.setAmomBarPosX 5
ObjectTemplate.setAmomBarPosY -11
ObjectTemplate.setCrossHairType CHTCrossHair
ObjectTemplate.createSkeleton animations/M1Carabine.ske
ObjectTemplate.useSkeletonPartAsMain M1Carabine
ObjectTemplate.addTemplate M1CarabineLod
ObjectTemplate.setPosition 0/-0.013/-0.09
ObjectTemplate.setRotation 0/1/0
ObjectTemplate.addTemplate e_MuzzSG44
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 0
ObjectTemplate.setPosition 0/0.06/0.6
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_shell792mm
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.04/0.28
ObjectTemplate.setRotation 0/0/0
rem ** SimpleObjects
ObjectTemplate.create SimpleObject M1CarabineTrigger
ObjectTemplate.geometry M1CarabineTrigger
ObjectTemplate.create Bundle M1CarabineTriggerHolder
ObjectTemplate.geometry
ObjectTemplate.addTemplate M1CarabineTrigger
ObjectTemplate.setPosition 0/0.03/0.1
ObjectTemplate.create SimpleObject M1CarabineMag
ObjectTemplate.geometry M1CarabineMag
ObjectTemplate.create SimpleObject M1CarabinePull
ObjectTemplate.geometry M1CarabinePull
ObjectTemplate.create Bundle M1CarabinePullHolder
ObjectTemplate.geometry
ObjectTemplate.addTemplate M1CarabinePull
ObjectTemplate.setPosition 0.015/-0.04/0.0
ObjectTemplate.create SimpleObject M1CarabineSimple
ObjectTemplate.geometry Shad_M1Carabine
ObjectTemplate.create Bundle M1CarabineMagHolder
ObjectTemplate.geometry
ObjectTemplate.addTemplate M1CarabineMag
ObjectTemplate.setPosition -0.004/0.0/0.0
ObjectTemplate.create AnimatedBundle M1CarabineComplex
ObjectTemplate.geometry M1Carabine
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.createSkeleton animations/M1Carabine.ske
ObjectTemplate.addTemplate M1CarabineTriggerHolder
ObjectTemplate.bindToSkeletonPart Trigger
ObjectTemplate.addTemplate M1CarabineMagHolder
ObjectTemplate.bindToSkeletonPart Mag
ObjectTemplate.addTemplate M1CarabinePullHolder
ObjectTemplate.bindToSkeletonPart plupp
ObjectTemplate.create LodObject M1CarabineLod
ObjectTemplate.lodselector HandWeaponLodSelector
ObjectTemplate.addTemplate M1CarabineComplex
ObjectTemplate.addTemplate M1CarabineSimple
ObjectTemplate.itemIndex 3
ObjectTemplate.networkableInfo HandFireArmsInfo
ObjectTemplate.projectileTemplate 7,62shortProjectile
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.magSize 15
ObjectTemplate.numOfMag 5
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 4
ObjectTemplate.roundOfFire 4
ObjectTemplate.fireOnce 1
objectTemplate.aiTemplate M1CarabineAI
ObjectTemplate.zoomFov 0.75
ObjectTemplate.soldierZoomFov 0.6
ObjectTemplate.soldierZoomPosition -0.1/0/0
ObjectTemplate.soldierCameraPosition -0.06/-0.04/-0.07
ObjectTemplate.addRootSpeed 0
ObjectTemplate.AmmoType 1
ObjectTemplate.altFireOnce 1
rem objectTemplate.UseScope 1
Rem *** Deviation Begin *****
ObjectTemplate.velocity 663
ObjectTemplate.setRecoilForceUp CRD_UNIFORM/0.28/0.52/0
ObjectTemplate.setRecoilForceLeftRight CRD_UNIFORM/-0.3/0.3/0
ObjectTemplate.setHasRecoilForce 1
ObjectTemplate.setGoBackOnRecoil 0
ObjectTemplate.setFireDev 3.0 1.2 0.07
ObjectTemplate.setDevMod 1.5 1.25 0.9
ObjectTemplate.setMinDev 0.35
ObjectTemplate.setTurnDev 2.0 0.1 0.1 0.175
ObjectTemplate.setSpeedDev 2.5 0.3 0.25 0.21
ObjectTemplate.setMiscDev 2.5 3.5 0.095
Rem *** Deviation End *****
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript Sounds/M1Carabine.ssc
ObjectTemplate.GUIIndex 18
ObjectTemplate.setHudAmmoType ATAmmoBar
ObjectTemplate.setAmmoBar "Ingame/magbar_Bar_empty_32x64.tga"
ObjectTemplate.setAmmoBarFill "Ingame/magbar_Bar_full_32x64.tga"
ObjectTemplate.setAmmoBarSize 48
ObjectTemplate.setAmomBarPosX 5
ObjectTemplate.setAmomBarPosY -11
ObjectTemplate.setCrossHairType CHTCrossHair
ObjectTemplate.createSkeleton animations/M1Carabine.ske
ObjectTemplate.useSkeletonPartAsMain M1Carabine
ObjectTemplate.addTemplate M1CarabineLod
ObjectTemplate.setPosition 0/-0.013/-0.09
ObjectTemplate.setRotation 0/1/0
ObjectTemplate.addTemplate e_MuzzSG44
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 0
ObjectTemplate.setPosition 0/0.06/0.6
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_shell792mm
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.04/0.28
ObjectTemplate.setRotation 0/0/0
rem ** SimpleObjects
ObjectTemplate.create SimpleObject M1CarabineTrigger
ObjectTemplate.geometry M1CarabineTrigger
ObjectTemplate.create Bundle M1CarabineTriggerHolder
ObjectTemplate.geometry
ObjectTemplate.addTemplate M1CarabineTrigger
ObjectTemplate.setPosition 0/0.03/0.1
ObjectTemplate.create SimpleObject M1CarabineMag
ObjectTemplate.geometry M1CarabineMag
ObjectTemplate.create SimpleObject M1CarabinePull
ObjectTemplate.geometry M1CarabinePull
ObjectTemplate.create Bundle M1CarabinePullHolder
ObjectTemplate.geometry
ObjectTemplate.addTemplate M1CarabinePull
ObjectTemplate.setPosition 0.015/-0.04/0.0
ObjectTemplate.create SimpleObject M1CarabineSimple
ObjectTemplate.geometry Shad_M1Carabine
ObjectTemplate.create Bundle M1CarabineMagHolder
ObjectTemplate.geometry
ObjectTemplate.addTemplate M1CarabineMag
ObjectTemplate.setPosition -0.004/0.0/0.0
ObjectTemplate.create AnimatedBundle M1CarabineComplex
ObjectTemplate.geometry M1Carabine
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.createSkeleton animations/M1Carabine.ske
ObjectTemplate.addTemplate M1CarabineTriggerHolder
ObjectTemplate.bindToSkeletonPart Trigger
ObjectTemplate.addTemplate M1CarabineMagHolder
ObjectTemplate.bindToSkeletonPart Mag
ObjectTemplate.addTemplate M1CarabinePullHolder
ObjectTemplate.bindToSkeletonPart plupp
ObjectTemplate.create LodObject M1CarabineLod
ObjectTemplate.lodselector HandWeaponLodSelector
ObjectTemplate.addTemplate M1CarabineComplex
ObjectTemplate.addTemplate M1CarabineSimple