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Archives/bf1942/levels/ms_battle_of_foy/MS_BATTLE_OF_FOY.rfa
bf1942/levels/MS_BATTLE_OF_FOY/objects/Weapons/Allied/3/x----No4/Objects.con


rem ----------------------------------------------------------
rem Firearm: No4
rem ----------------------------------------------------------
ObjectTemplate.create HandFireArms No4
ObjectTemplate.networkableInfo HandFireArmsInfo
ObjectTemplate.itemIndex 3
ObjectTemplate.projectileTemplate 7,7mmBProjectile
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.magSize 10
ObjectTemplate.numOfMag 5
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 2.5
ObjectTemplate.roundOfFire 1
ObjectTemplate.fireOnce 1
objectTemplate.aiTemplate No4AI
ObjectTemplate.zoomFov 0.7
ObjectTemplate.altFireOnce 1
ObjectTemplate.GUIIndex 6
ObjectTemplate.setHudAmmoType ATAmmoBar
ObjectTemplate.setAmmoBar "Ingame/Magbar_Rifle_empty_32x64.tga"
ObjectTemplate.setAmmoBarFill "Ingame/Magbar_Rifle_full_32x64.tga"
ObjectTemplate.setAmmoBarSize 20
ObjectTemplate.setAmomBarPosX 6
ObjectTemplate.setAmomBarPosY -17
ObjectTemplate.setAmomBarTextPosX 5
ObjectTemplate.setAmomBarTextPosY 10
ObjectTemplate.setCrossHairType CHTCrossHair

ObjectTemplate.soldierZoomFov 0.6
ObjectTemplate.soldierZoomPosition -0.07/0/0
ObjectTemplate.soldierCameraPosition -0.02/-0.03/0.01
ObjectTemplate.addRootSpeed 0
ObjectTemplate.AmmoType 1
ObjectTemplate.timeToNotAllowChange 0.25

Rem *** Deviation Begin *****

ObjectTemplate.velocity 700
ObjectTemplate.setRecoilForceUp CRD_UNIFORM/1.0/2.0/0
ObjectTemplate.setRecoilForceLeftRight CRD_UNIFORM/-0.5/0.5/0
ObjectTemplate.setHasRecoilForce 1
ObjectTemplate.setGoBackOnRecoil 0

ObjectTemplate.setFireDev 3.0 1.5 0.07
ObjectTemplate.setDevMod 1.5 0.9 1.25
ObjectTemplate.setMinDev 0.25
ObjectTemplate.setTurnDev 2.5 0.1 0.1 0.175
ObjectTemplate.setSpeedDev 4.0 0.3 0.25 0.21
ObjectTemplate.setMiscDev 3.5 3.5 0.095

Rem *** Deviation End *****

ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript Sounds/no4.ssc
ObjectTemplate.createSkeleton animations/No4.ske
ObjectTemplate.useSkeletonPartAsMain No4
ObjectTemplate.addTemplate No4Lod

ObjectTemplate.addTemplate e_MuzzRifle
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 0
ObjectTemplate.setPosition 0/0.045/0.745
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate e_Shell792D
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.03/0.39
ObjectTemplate.setRotation 0/0/0



rem ----------------------------------------------------------
rem Firearm: No4Sniper
rem ----------------------------------------------------------
ObjectTemplate.create HandFireArms No4Sniper
ObjectTemplate.networkableInfo HandFireArmsInfo
ObjectTemplate.itemIndex 3
ObjectTemplate.zoomFov 0.1
ObjectTemplate.unZoomBetweenFireTime 3.0
ObjectTemplate.useScope 1
ObjectTemplate.projectileTemplate 7,7mmBProjectile
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.magSize 10
ObjectTemplate.numOfMag 2
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 3
ObjectTemplate.roundOfFire 1
ObjectTemplate.fireOnce 1
ObjectTemplate.altFireOnce 1
ObjectTemplate.GUIIndex 113
ObjectTemplate.setHudAmmoType ATAmmoBar
ObjectTemplate.setAmmoBar "Ingame/Magbar_Rifle_empty_32x64.tga"
ObjectTemplate.setAmmoBarFill "Ingame/Magbar_Rifle_full_32x64.tga"
ObjectTemplate.setAmmoBarSize 20
ObjectTemplate.setAmomBarPosX 6
ObjectTemplate.setAmomBarPosY -17
ObjectTemplate.setAmomBarTextPosX 5
ObjectTemplate.setAmomBarTextPosY 10
ObjectTemplate.setScopeIcon "sniper.tga"
ObjectTemplate.setSniperSight 1
ObjectTemplate.setCrossHairType CHTNone

ObjectTemplate.setHudAmmoType ATAmmoBar
ObjectTemplate.setAmmoBar "Ingame/Magbar_SMG_empty_32x64.tga"
ObjectTemplate.setAmmoBarFill "Ingame/Magbar_SMG_full_32x64.tga"
ObjectTemplate.setAmmoBarSize 46
ObjectTemplate.setAmomBarPosX 4
ObjectTemplate.setAmomBarPosY -11
ObjectTemplate.setAmomBarTextPosX 8
ObjectTemplate.setAmomBarTextPosY 4
ObjectTemplate.setCrossHairType CHTCrossHair

ObjectTemplate.setHudAmmoType ATAmmoBar
ObjectTemplate.setAmmoBar "Ingame/Magbar_Rifle_empty_32x64.tga"
ObjectTemplate.setAmmoBarFill "Ingame/Magbar_Rifle_full_32x64.tga"
ObjectTemplate.setAmmoBarSize 20
ObjectTemplate.setAmomBarPosX 6
ObjectTemplate.setAmomBarPosY -17
ObjectTemplate.setAmomBarTextPosX 5
ObjectTemplate.setAmomBarTextPosY 10
ObjectTemplate.setScopeIcon "sniper.tga"
ObjectTemplate.setSniperSight 1
ObjectTemplate.setCrossHairType CHTNone

objectTemplate.aiTemplate SniperNo4AI
rem ObjectTemplate.positionalSpeedInDof CRD_NONE/800/0/0
ObjectTemplate.soldierZoomFov 0.6
ObjectTemplate.soldierZoomPosition 0.1/0/0
ObjectTemplate.soldierCameraPosition -0.03/-0.04/0.1
ObjectTemplate.addRootSpeed 0
ObjectTemplate.AmmoType 1
ObjectTemplate.timeToNotAllowChange 0.25
Rem *** Deviation Begin *****

ObjectTemplate.velocity 700
ObjectTemplate.setRecoilForceUp CRD_UNIFORM/1.0/2.0/0
ObjectTemplate.setRecoilForceLeftRight CRD_UNIFORM/-0.5/0.5/0
ObjectTemplate.setHasRecoilForce 1
ObjectTemplate.setGoBackOnRecoil 0

ObjectTemplate.setFireDev 3.0 1.5 0.07
ObjectTemplate.setDevMod 1.5 0.9 1.25
ObjectTemplate.setMinDev 0
ObjectTemplate.setTurnDev 2.5 0.1 0.1 0.175
ObjectTemplate.setSpeedDev 4.0 0.3 0.25 0.21
ObjectTemplate.setMiscDev 3.5 3.5 0.095

Rem *** Deviation End *****

ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript Sounds/no4.ssc

ObjectTemplate.createSkeleton animations/No4.ske
ObjectTemplate.useSkeletonPartAsMain No4
ObjectTemplate.addTemplate No4SniperLod

ObjectTemplate.addTemplate e_MuzzRifle
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 0
ObjectTemplate.setPosition 0/0.045/0.745
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate e_shell792D
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.03/0.39
ObjectTemplate.setRotation 0/0/0


rem
rem ** Objects
rem

ObjectTemplate.create SimpleObject No4Base
ObjectTemplate.geometry No4Base

ObjectTemplate.create SimpleObject No4Trigger
ObjectTemplate.geometry No4Trigger

ObjectTemplate.create SimpleObject No4Block
ObjectTemplate.geometry No4Block

ObjectTemplate.create SimpleObject No4Load
ObjectTemplate.geometry No4Load

ObjectTemplate.create SimpleObject No4Mag
ObjectTemplate.geometry No4Mag

ObjectTemplate.create SimpleObject No4Scope
ObjectTemplate.geometry No4Scope

ObjectTemplate.create SimpleObject No4Clip
ObjectTemplate.geometry No4Clip

ObjectTemplate.create SimpleObject No4SniperSimple
ObjectTemplate.geometry Shad_No4_Scope

ObjectTemplate.create AnimatedBundle No4SniperComplex
ObjectTemplate.geometry No4
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.createSkeleton animations/No4.ske
ObjectTemplate.addTemplate No4Trigger
ObjectTemplate.bindToSkeletonPart Trigger
ObjectTemplate.addTemplate No4Block
ObjectTemplate.bindToSkeletonPart Block
ObjectTemplate.addTemplate No4Load
ObjectTemplate.bindToSkeletonPart Load
ObjectTemplate.addTemplate No4Mag
ObjectTemplate.bindToSkeletonPart Mag
ObjectTemplate.addTemplate No4Scope
ObjectTemplate.bindToSkeletonPart SIKTE
ObjectTemplate.addTemplate No4Clip
ObjectTemplate.bindToSkeletonPart clip

ObjectTemplate.create LodObject No4SniperLod
ObjectTemplate.lodselector HandWeaponLodSelector
ObjectTemplate.addTemplate No4SniperComplex
ObjectTemplate.addTemplate No4SniperSimple

ObjectTemplate.create SimpleObject No4Simple
ObjectTemplate.geometry Shad_No4

ObjectTemplate.create AnimatedBundle No4Complex
ObjectTemplate.geometry No4
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.createSkeleton animations/No4.ske
ObjectTemplate.addTemplate No4Trigger
ObjectTemplate.bindToSkeletonPart Trigger
ObjectTemplate.addTemplate No4Block
ObjectTemplate.bindToSkeletonPart Block
ObjectTemplate.addTemplate No4Load
ObjectTemplate.bindToSkeletonPart Load
ObjectTemplate.addTemplate No4Mag
ObjectTemplate.bindToSkeletonPart Mag
ObjectTemplate.addTemplate No4Clip
ObjectTemplate.bindToSkeletonPart clip

ObjectTemplate.create LodObject No4Lod
ObjectTemplate.lodselector HandWeaponLodSelector
ObjectTemplate.addTemplate No4Complex
ObjectTemplate.addTemplate No4Simple