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Archives/bf1942/levels/ms_battle_of_foy/MS_BATTLE_OF_FOY.rfa
bf1942/levels/MS_BATTLE_OF_FOY/objects/Weapons/Axis/5/Mg42deploy/Objects.con
ObjectTemplate.create HandFireArms Mg42Deploy
ObjectTemplate.networkableInfo HandFireArmsInfo
ObjectTemplate.loadSoundScript Sounds/Mg42Deploy.ssc
ObjectTemplate.itemIndex 5
ObjectTemplate.projectileTemplate Mg42DeployProjectile
ObjectTemplate.projectilePosition 0/0/3
ObjectTemplate.projectileVisible 0
ObjectTemplate.magSize 1
ObjectTemplate.numOfMag 1
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 1
ObjectTemplate.roundOfFire 1
ObjectTemplate.fireOnce 1
ObjectTemplate.altFireOnce 1
ObjectTemplate.autoReload 0
ObjectTemplate.GUIIndex 14
ObjectTemplate.setHudAmmoType ATIcon
ObjectTemplate.setAmmoIcon "Ammo/Icon_Cannon.tga"
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setHasMag 0
ObjectTemplate.velocity 0
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.hideDuringFireTime 0.2
ObjectTemplate.fireDelay 0.4
ObjectTemplate.soldierCameraPosition 0.02/-0.03/0.25
ObjectTemplate.cantSelectWhenNoAmmo 1
ObjectTemplate.changeWeaponWhenNoAmmo 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.hasArmor 1
ObjectTemplate.material 70
ObjectTemplate.hitpoints 10000
ObjectTemplate.maxhitpoints 10000
ObjectTemplate.AmmoType 11


ObjectTemplate.createSkeleton animations/Landmine.ske
ObjectTemplate.useSkeletonPartAsMain base
ObjectTemplate.addTemplate Mg42DeployLod
ObjectTemplate.setRotation -100/10/0

rem *** Objects ***
ObjectTemplate.create SimpleObject Mg42DeploySimple
ObjectTemplate.geometry Shad_Landmine

ObjectTemplate.create AnimatedBundle Mg42DeployComplex
ObjectTemplate.geometry MG42H_m1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.createSkeleton animations/Landmine.ske

ObjectTemplate.create LodObject Mg42DeployLod
ObjectTemplate.lodselector HandWeaponLodSelector
ObjectTemplate.addTemplate Mg42DeployComplex
ObjectTemplate.addTemplate Mg42DeploySimple

ObjectTemplate.create Projectile Mg42DeployProjectile
ObjectTemplate.createNotInGrid 1
ObjectTemplate.geometry Landmine
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.addTemplate MG42DeploySpawner
ObjectTemplate.setPosition 0/-0.225/0
ObjectTemplate.timeToLive CRD_NONE/2.5/0/0
ObjectTemplate.gravityModifier 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.setHasMobilePhysics 1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.setHasResponsePhysics 0
ObjectTemplate.setHasPointPhysics 0
ObjectTemplate.hasCollisionEffect 0
ObjectTemplate.material 230
ObjectTemplate.invisible 1
ObjectTemplate.DetonateOnWaterCollision 0
ObjectTemplate.dieAfterColl 0
ObjectTemplate.drag 0.04
ObjectTemplate.mass 800


rem *** MG42DeploySpawner***
ObjectTemplate.create ObjectSpawner MG42DeploySpawner
ObjectTemplate.setObjectTemplate 1 MG42_Tripod
ObjectTemplate.setObjectTemplate 2 MG42_Tripod
ObjectTemplate.holdObject 0
ObjectTemplate.SpawnDelayAtStart 1
ObjectTemplate.minSpawnDelay 2
ObjectTemplate.maxSpawnDelay 2
ObjectTemplate.TimeToLive 9999
ObjectTemplate.Distance 9999
ObjectTemplate.spawnOffset 0/0.2/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 1
ObjectTemplate.damageWhenLost 0