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archives/bf1942/levels/Boat_Rally.rfa
bf1942/levels/Boat_Rally/Conquest/ControlPointTemplates.con


NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways

rem -----------------------------------------
rem --- AxisBase ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint AxisBase
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Axis_Home_Base
ObjectTemplate.radius 5
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 1
ObjectTemplate.objectSpawnerId 1
ObjectTemplate.areaValue 0
ObjectTemplate.timeToGetControl 9999
ObjectTemplate.timeToLoseControl 9999
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagJp_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem -----------------------------------------
rem --- AlliedBase ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint AlliedBase
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Allied_Home_Base
ObjectTemplate.radius 5
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 2
ObjectTemplate.objectSpawnerId 2
ObjectTemplate.areaValue 0
ObjectTemplate.timeToGetControl 9999
ObjectTemplate.timeToLoseControl 9999
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagJp_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- Check_1 ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Check_1
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Check_1
ObjectTemplate.radius 15
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 3
ObjectTemplate.objectSpawnerId 3
ObjectTemplate.areaValue 20
ObjectTemplate.timeToGetControl 1
ObjectTemplate.timeToLoseControl 2
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagJp_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- Check_2 ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Check_2
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Check_2
ObjectTemplate.radius 20
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 4
ObjectTemplate.objectSpawnerId 4
ObjectTemplate.areaValue 20
ObjectTemplate.timeToGetControl 1
ObjectTemplate.timeToLoseControl 2
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagJp_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem -----------------------------------------
rem --- Check_3 ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Check_3
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Check_3
ObjectTemplate.radius 10
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 5
ObjectTemplate.objectSpawnerId 5
ObjectTemplate.areaValue 20
ObjectTemplate.timeToGetControl 1
ObjectTemplate.timeToLoseControl 2
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagJp_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem -----------------------------------------
rem --- Check_4 ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Check_4
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Check_4
ObjectTemplate.radius 10
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 6
ObjectTemplate.objectSpawnerId 6
ObjectTemplate.areaValue 20
ObjectTemplate.timeToGetControl 1
ObjectTemplate.timeToLoseControl 2
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagJp_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1
rem -----------------------------------------
rem --- Ziel ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Ziel
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Ziel
ObjectTemplate.radius 10
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 7
ObjectTemplate.objectSpawnerId 7
ObjectTemplate.areaValue 20
ObjectTemplate.timeToGetControl 1
ObjectTemplate.timeToLoseControl 2
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagJp_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem EndOfFile