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Archives/bf1942/Levels/ff_Bridge.rfa
bf1942/levels/ff_Bridge/Menu/Init.con
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
Game.setLocalized 1
game.setLoadPicture Load/bridge.tga
game.setMultiplayerBriefingMapType MAPTYPE_STRONGPOINT
game.setMultiplayerBriefingObjectives OBJECTIVES_STRONGPOINT
game.setserverinfoicon serverinfo_rc.dds
rem ** Allied Briefing **
game.setAlliedCampaign "The Germans have blockaded an important bridge, preventing our tanks and transport vehicles from crossing the river. We need to take this bridge no matter the cost, further delays cannot be afforded!"
game.setAlliedObjectives OBJECTIVES_STRONGPOINT
game.setAlliedSkirmish OBJECTIVES_STRONGPOINT
rem ** Axis Briefing **
game.setAxisCampaign "The Americans have pinpointed this bridge as their path across the river. While they can't get any vehicles through, they have sent infantry to clear us out. Don't let that happen - take and hold the bridge at all costs!"
game.setAxisObjectives OBJECTIVES_STRONGPOINT
game.setAxisSkirmish OBJECTIVES_STRONGPOINT
game.setMapId "Fragfield"
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
Game.setLocalized 1
game.setLoadPicture Load/bridge.tga
game.setMultiplayerBriefingMapType MAPTYPE_STRONGPOINT
game.setMultiplayerBriefingObjectives OBJECTIVES_STRONGPOINT
game.setserverinfoicon serverinfo_rc.dds
rem ** Allied Briefing **
game.setAlliedCampaign "The Germans have blockaded an important bridge, preventing our tanks and transport vehicles from crossing the river. We need to take this bridge no matter the cost, further delays cannot be afforded!"
game.setAlliedObjectives OBJECTIVES_STRONGPOINT
game.setAlliedSkirmish OBJECTIVES_STRONGPOINT
rem ** Axis Briefing **
game.setAxisCampaign "The Americans have pinpointed this bridge as their path across the river. While they can't get any vehicles through, they have sent infantry to clear us out. Don't let that happen - take and hold the bridge at all costs!"
game.setAxisObjectives OBJECTIVES_STRONGPOINT
game.setAxisSkirmish OBJECTIVES_STRONGPOINT
game.setMapId "Fragfield"