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archives/bf1942/levels/XWW2_Bocage.rfa
bf1942/levels/XWW2_Bocage/AI.con
if v_arg1 == host
rem ************** LEVEL SPECIFIC AI SETTINGS ***************************

aiSettings.setWorldMapSize 2048 2048
aiSettings.viewDistance 450
aiSettings.setInformationGridDimension 32

rem ********************** START THE AI *********************************

rem *** Init AI using current settings ****
ai.init 2

rem *** Strategic map dimension, MUST BE DONE BEFORE CREATING SAI! ***
ai.saiMapXDimension 64
ai.saiMapYDimension 64

rem *** Create Strategic AI ***
ai.createSAI

rem *** Enabled or disabled as default ***
ai.saiEnable 1
rem game.showAIstats 1
ai.showBotStats 0

run AIPathFinding.con v_arg1
endif

run AI/StrategicAreas.con v_arg1

rem *** Load and set strategies for each side ***
if v_arg1 == host

run ai/conditions.con v_arg1
run ai/prerequisites.con v_arg1
run ai/Strategies.con v_arg1

ai.addSAIStrategy 1 Attack
ai.addSAIStrategy 1 Defend
ai.addSAIStrategy 1 Repulse

ai.addSAIStrategy 2 Attack
ai.addSAIStrategy 2 Defend
ai.addSAIStrategy 2 Repulse

endif