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Archives/bf1942/levels/Operation_Forager/Operation_Forager.rfa
bf1942/Levels/Operation_Forager/standardMesh/net.rs
subshader "net_Material0" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 1 1 1;
   lightingSpecular false;
   twosided true;
   texture "texture/net";
}

subshader "net_Material1" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 1 1 1;
   lightingSpecular false;
   texture "texture/net2";
}