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Archives/bf1942/levels/bocage.rfa
bf1942/levels/bocage/AI/StrategicAreas.con
if v_arg1 == host
aiSettings.createVehicleGroup land
aiSettings.createVehicleGroup infantry
aiSettings.createVehicleGroup any
aiSettings.createVehicleGroup sea
aiSettings.addVehicleToVehicleGroup 0 land
aiSettings.addVehicleToVehicleGroup 1 any
aiSettings.addVehicleToVehicleGroup 2 sea
aiSettings.addVehicleToVehicleGroup 3 infantry
aiSettings.addVehicleToVehicleGroup 4 any
aiSettings.addVehicleToVehicleGroup 5 land
aiSettings.addVehicleToVehicleGroup 6 land
aiSettings.addVehicleToVehicleGroup 7 any
aiSettings.addVehicleToVehicleGroup 8 any
aiSettings.addVehicleToVehicleGroup 9 any
aiSettings.addVehicleToVehicleGroup 10 any
aiSettings.addVehicleToVehicleGroup 11 any
aiSettings.addVehicleToVehicleGroup 12 sea
aiSettings.addVehicleToVehicleGroup 13 any
aiSettings.addVehicleToVehicleGroup 14 land
aiSettings.addVehicleToVehicleGroup 15 any
aiSettings.addVehicleToVehicleGroup 16 any
aiSettings.addVehicleToVehicleGroup 17 any
aiSettings.addVehicleToVehicleGroup 18 sea
aiSettings.addVehicleToVehicleGroup 19 land
aiStrategicArea.createNewCategory land
aiStrategicArea.createNewCategory sea
aiStrategicArea.create AlliedBase 1163.5/531 1210/568 30 land
aiStrategicArea.create AxisBase 573/1039.5 597/1086 30 land
aiStrategicArea.create Island 833/701 846/717 200 land
aiStrategicArea.create BridgeSouth 998.5/785.5 1010/800 200 land
aiStrategicArea.create BridgeNorth 747/922 757/937 200 land
aiStrategicArea.setActive AlliedBase
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addNeighbour BridgeSouth
aiStrategicArea.setOrderPosition Tank 1210/592
aiStrategicArea.setOrderPosition Infantery 1214/576
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 2
aiStrategicArea.setTakeable 1 0
aiStrategicArea.VehicleSearchRadius 80.0
aiStrategicArea.setActive AxisBase
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addNeighbour BridgeNorth
aiStrategicArea.addNeighbour Island
aiStrategicArea.setOrderPosition Tank 593/1086
aiStrategicArea.setOrderPosition Infantery 594/1086
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.setTakeable 2 0
aiStrategicArea.VehicleSearchRadius 80.0
aiStrategicArea.setActive Island
aiStrategicArea.addObjectTypeFlag Centre
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour BridgeNorth
aiStrategicArea.addNeighbour AlliedBase
aiStrategicArea.addNeighbour BridgeSouth
aiStrategicArea.setOrderPosition Tank 836/731
aiStrategicArea.setOrderPosition Infantery 853/720
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.setActive BridgeSouth
aiStrategicArea.addObjectTypeFlag Bridge
aiStrategicArea.addObjectTypeFlag South
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour BridgeNorth
aiStrategicArea.addNeighbour AlliedBase
aiStrategicArea.addNeighbour Island
aiStrategicArea.setOrderPosition Tank 1020/794
aiStrategicArea.setOrderPosition Infantery 1012/811
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.setActive BridgeNorth
aiStrategicArea.addObjectTypeFlag SoldierSpawner
aiStrategicArea.addObjectTypeFlag Bridge
aiStrategicArea.addObjectTypeFlag North
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour BridgeSouth
aiStrategicArea.addNeighbour Island
aiStrategicArea.addNeighbour AxisBase
aiStrategicArea.setOrderPosition Tank 757/937
aiStrategicArea.setOrderPosition Infantery 758/928
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
endIf
aiSettings.createVehicleGroup land
aiSettings.createVehicleGroup infantry
aiSettings.createVehicleGroup any
aiSettings.createVehicleGroup sea
aiSettings.addVehicleToVehicleGroup 0 land
aiSettings.addVehicleToVehicleGroup 1 any
aiSettings.addVehicleToVehicleGroup 2 sea
aiSettings.addVehicleToVehicleGroup 3 infantry
aiSettings.addVehicleToVehicleGroup 4 any
aiSettings.addVehicleToVehicleGroup 5 land
aiSettings.addVehicleToVehicleGroup 6 land
aiSettings.addVehicleToVehicleGroup 7 any
aiSettings.addVehicleToVehicleGroup 8 any
aiSettings.addVehicleToVehicleGroup 9 any
aiSettings.addVehicleToVehicleGroup 10 any
aiSettings.addVehicleToVehicleGroup 11 any
aiSettings.addVehicleToVehicleGroup 12 sea
aiSettings.addVehicleToVehicleGroup 13 any
aiSettings.addVehicleToVehicleGroup 14 land
aiSettings.addVehicleToVehicleGroup 15 any
aiSettings.addVehicleToVehicleGroup 16 any
aiSettings.addVehicleToVehicleGroup 17 any
aiSettings.addVehicleToVehicleGroup 18 sea
aiSettings.addVehicleToVehicleGroup 19 land
aiStrategicArea.createNewCategory land
aiStrategicArea.createNewCategory sea
aiStrategicArea.create AlliedBase 1163.5/531 1210/568 30 land
aiStrategicArea.create AxisBase 573/1039.5 597/1086 30 land
aiStrategicArea.create Island 833/701 846/717 200 land
aiStrategicArea.create BridgeSouth 998.5/785.5 1010/800 200 land
aiStrategicArea.create BridgeNorth 747/922 757/937 200 land
aiStrategicArea.setActive AlliedBase
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addNeighbour BridgeSouth
aiStrategicArea.setOrderPosition Tank 1210/592
aiStrategicArea.setOrderPosition Infantery 1214/576
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 2
aiStrategicArea.setTakeable 1 0
aiStrategicArea.VehicleSearchRadius 80.0
aiStrategicArea.setActive AxisBase
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addNeighbour BridgeNorth
aiStrategicArea.addNeighbour Island
aiStrategicArea.setOrderPosition Tank 593/1086
aiStrategicArea.setOrderPosition Infantery 594/1086
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.setTakeable 2 0
aiStrategicArea.VehicleSearchRadius 80.0
aiStrategicArea.setActive Island
aiStrategicArea.addObjectTypeFlag Centre
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour BridgeNorth
aiStrategicArea.addNeighbour AlliedBase
aiStrategicArea.addNeighbour BridgeSouth
aiStrategicArea.setOrderPosition Tank 836/731
aiStrategicArea.setOrderPosition Infantery 853/720
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.setActive BridgeSouth
aiStrategicArea.addObjectTypeFlag Bridge
aiStrategicArea.addObjectTypeFlag South
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour BridgeNorth
aiStrategicArea.addNeighbour AlliedBase
aiStrategicArea.addNeighbour Island
aiStrategicArea.setOrderPosition Tank 1020/794
aiStrategicArea.setOrderPosition Infantery 1012/811
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.setActive BridgeNorth
aiStrategicArea.addObjectTypeFlag SoldierSpawner
aiStrategicArea.addObjectTypeFlag Bridge
aiStrategicArea.addObjectTypeFlag North
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour BridgeSouth
aiStrategicArea.addNeighbour Island
aiStrategicArea.addNeighbour AxisBase
aiStrategicArea.setOrderPosition Tank 757/937
aiStrategicArea.setOrderPosition Infantery 758/928
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
endIf