This page is under construction
archives/bf1942/levels/fht_dutch_resistance-1941.rfa
bf1942/levels/fht_dutch_resistance-1941/Objects/ActiveRadarbunker/Objects.con

rem *** ActiveRadarbunker***
ObjectTemplate.create PlayerControlObject ActiveRadarbunker
ObjectTemplate.setNetworkableInfo ActiveRadarbunker_BodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 100
ObjectTemplate.maxhitpoints 100
ObjectTemplate.material 43
ObjectTemplate.addArmorEffect 30 e_WillyDamage 0/1.7/0
ObjectTemplate.addArmorEffect 30 e_AirSiren 0/4/0
ObjectTemplate.addArmorEffect 0 e_scrapmetal 0/1.2/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.aiTemplate ActiveRadarbunkerAI
ObjectTemplate.timetoliveafterdeath 0
rem -------------------------------------
ObjectTemplate.addTemplate ActiveRadarbunker_Entry
ObjectTemplate.setPosition 0/0/-1
ObjectTemplate.addTemplate ActiveRadarbunker_body
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 0.0/1/-1.4 -180/0/0
ObjectTemplate.GUIIndex 19
ObjectTemplate.setVehicleIcon "Vehicle/Icon_ActiveRadarbunker.tga"
ObjectTemplate.setVehicleIconPos 67/83
ObjectTemplate.sonarPos 1
ObjectTemplate.setNumberOfWeaponIcons 0
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTStationaryMG
ObjectTemplate.setToolTipType TTAAGun
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_stationary_16x16.tga"

ObjectTemplate.addTemplate radarspawn
ObjectTemplate.setPosition 0/1/-7

ObjectTemplate.addTemplate radarspawn
ObjectTemplate.setPosition 0/1/15

ObjectTemplate.addTemplate radarspawn
ObjectTemplate.setPosition -7/-8/-7

ObjectTemplate.addTemplate radarspawn
ObjectTemplate.setPosition 5/0/-8

ObjectTemplate.addTemplate radarspawn
ObjectTemplate.setPosition 0/0/-3

ObjectTemplate.addTemplate radarspawn
ObjectTemplate.setPosition 10/1/1

rem *** radarspawn ***
ObjectTemplate.create SpawnPoint radarspawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 99
ObjectTemplate.setGroup 12
ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0



spawnPointManager.group 12
spawnPointManager.groupTeam 1
spawnPointManager.groupIcon test1.tga


rem *** ActiveRadarbunker_Entry***
ObjectTemplate.create EntryPoint ActiveRadarbunker_Entry
ObjectTemplate.setEntryRadius 4


rem *** ActiveRadarbunker_body ***
ObjectTemplate.create RotationalBundle ActiveRadarbunker_body
ObjectTemplate.setNetworkableInfo ActiveRadarbunker_BodyInfo
rem ObjectTemplate.hasCollisionPhysics 1
rem ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript Sounds/ActiveRadarbunker.ssc
rem -------------------------------------
ObjectTemplate.addTemplate lodActiveRadarbunkerCockpit
ObjectTemplate.addTemplate ActiveActiveRadarbunkerCamera
ObjectTemplate.setPosition 0.0/8/0
ObjectTemplate.addTemplate ActiveRadarbunker_tower
ObjectTemplate.setPosition -0.004/4.75/0.116
ObjectTemplate.addTemplate ActiveRadarbunkerRadar
ObjectTemplate.setPosition 0.0/5/0
ObjectTemplate.setRotation 0/180/0

rem -------------------------------------


rem *** lodActiveRadarbunkerCockpit ***
ObjectTemplate.create LodObject lodActiveRadarbunkerCockpit
rem -------------------------------------
ObjectTemplate.addTemplate ActiveRadarbunkerCockpitExternal
ObjectTemplate.addTemplate ActiveRadarbunkerCockpitInternal
ObjectTemplate.setPosition -0.035/0.29/0.6
rem -------------------------------------
ObjectTemplate.lodSelector ActiveRadarbunkerCockpitSelector


rem *** ActiveRadarbunkerCockpitExternal ***
ObjectTemplate.create SimpleObject ActiveRadarbunkerCockpitExternal
ObjectTemplate.geometry ActiveRadarbunker_M1
ObjectTemplate.hasCollisionPhysics 1


rem *** ActiveRadarbunkerCockpitInternal ***
ObjectTemplate.create SimpleObject ActiveRadarbunkerCockpitInternal
ObjectTemplate.geometry

rem *** ActiveRadarbunkerCockpitSelector***
LodSelectorTemplate.create DistCompareSelector ActiveRadarbunkerCockpitSelector
LodSelectorTemplate.addLodDistance 2
LodSelectorTemplate.addLodComparison 0.5


rem *** ActiveActiveRadarbunkerCamera***
ObjectTemplate.create Camera ActiveActiveRadarbunkerCamera
ObjectTemplate.setMinRotation 0/-70/0
ObjectTemplate.setMaxRotation 0/10/0
ObjectTemplate.setMaxSpeed 90/90/0
ObjectTemplate.setAcceleration 5000/5000/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY



ObjectTemplate.create RotationalBundle ActiveRadarbunker_tower
ObjectTemplate.geometry ActiveRadarbunker_tow_M1
ObjectTemplate.setHasCollisionPhysics 1
objectTemplate.loadSoundScript Sounds/ActiveRadarbunker_tow.ssc
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 110/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setContinousRotationSpeed 25/0/0

ObjectTemplate.create SonarObject ActiveRadarbunkerRadar
ObjectTemplate.enableRadarMode 1
ObjectTemplate.detectionRadius 600.0